Difference between revisions of "Autocannon"
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Revision as of 13:01, 7 June 2021
Autocannon
Type Weaponry
Function Anti-armor
Availability MAG
Size 384×108×108 cm
Mass 5.877.45 kg
Volume 618.87 kv
Corrosion resistance 275
Input / Output
Electric input
- 250 e/s upkeep
- 330 electricity per shot
Heat generation 45 per shot
Heat dissipation 100 per second
Weapon Characteristics
Rate of fire 400 RPM
Muzzle velocity 800 m/s
Projectile voxel mass 11
Projectile energy 352
Projectile lifetime 3.5 seconds
Magazine capacity 500
Composition (barrel)
Composition (magazine)
Composition (structure)
Composition (body)
The autocannon is one of several ship weapons available for militarized spaceships. It fires slowly and relatively inaccurately, but causes significant damage owing to its high projectile mass. They are commonly found mounted in pairs, increasing their overall destructive potential.
Basics
- Rate of fire: Fast
- Spread: Wide
- Flight speed: Medium
- Ammunition type: Bullets
Ship usage
Autocannons can be found on following ships either by default, or as a variant:
Device fields
Autocannon Barrel
YOLOL field | description | range |
---|---|---|
MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
StoredActiveAutocannonAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
MaxActiveAutocannonAmmo | Maximum amount of ammo that fits in the barrel | 1 |
AutocannonChargeLimit | Upper limit for charge speed | 0 - 100 |
AutocannonChargeSpeed | Current charge speed | 0 - 100 |
Mounted Weapon Body
YOLOL field | description | range |
---|---|---|
StoredHeat | How much heat is currently in the system | 0 - 1000 |
MaxHeat | Maximum amount of heat that can be in the system | 1000 |
StoredLocalPower | How much LocalPower is currently in the system | 0 - 5000 |
MaxLocalPower | Maximum amount of LocalPower that can be in the system | 5000 |
Autocannon Structure
YOLOL field | description | range |
---|---|---|
AvailableAutocannonAmmo | How much inactive ammo is left | 0 - 500 |
MaxAvailableAutocannonAmmo | Maximum amount of inactive ammo that can be stored | 500 |
Autocannon Mag
YOLOL field | description | range |
---|---|---|
StoredAutocannonAmmo | How much inactive ammo is left | 0 - 500 |
MaxAutocannonAmmo | Maximum amount of inactive ammo that can be stored | 500 |
To learn more about the usage of fields, consult these wiki pages: