Difference between revisions of "Autocannon"
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{{Otherlang2 | {{Otherlang2 | ||
|de=Autocannon:de | |de=Autocannon:de | ||
|fr=Autocannon | |fr=Autocannon/fr | ||
|zh-cn=机炮 | |zh-cn=机炮 | ||
|ru=Автопушка | |ru=Автопушка | ||
}} | |ua=Автогармата | ||
|jp=オートキャノン | |||
{{Infobox | }}{{SB Infobox Begin | ||
| | |{{SB Infobox Header | ||
| | |image=[[Image:Autocannon.png]] | ||
| | |factionLogo= | ||
|caption=The autocannon, expanded and assembled | |||
|name= | |||
| | |border=none | ||
}} | |||
| | |||
}} | |{{SB Infobox Device General Information | ||
|type=Weaponry | |||
| General | |function=Anti-armor | ||
| | |||
|- | |size=384×108×108 cm | ||
|mass=5.877.45 | |||
|volume=618.87 | |||
| | |corrosionResistance=275 | ||
| | |primaryMaterial=Bastium | ||
| | |suppressUnitsKg | ||
| | |suppressUnitsKv | ||
| | }} | ||
| | |||
|{{SB Infobox Device IO | |||
|electricIn=<ul><li>250 e/s upkeep</li><li>130 electricity per shot</li></ul> | |||
| | |electricOut= | ||
| | |coolantIn= | ||
| | |coolantOut= | ||
| | |coolantRefresh= | ||
| | |heatGeneration=125 per shot | ||
| | |heatDissipation=10 per second | ||
| | |propellantIn= | ||
| | |propellantOut= | ||
|fuelIn= | |||
|fuelOut= | |||
| | |sockets= | ||
| | |YOLOLchips= | ||
| | |modInterfaces= | ||
| | |deviceInterfaces= | ||
| | }} | ||
| | |||
| | |||
| | |||
== | |{{SB Infobox Equipment Specifications | ||
|rateOfFire=400 | |||
|velocity=800 | |||
|projectileMass=11 | |||
|projectileEnergy=352 | |||
|projectileLifetime=3.5 seconds | |||
|magazineCapacity=500 | |||
}} | |||
|{{SB Infobox Device Construction | |||
|headerOverride=Composition (barrel) | |||
|bastium=15% | |||
|charodium=65% | |||
|vokarium=20% | |||
}} | |||
|{{SB Infobox Device Construction | |||
|headerOverride=Composition (magazine) | |||
|bastium=75% | |||
|vokarium=25% | |||
}} | |||
|{{SB Infobox Device Construction | |||
|headerOverride=Composition (structure) | |||
|bastium=65% | |||
|vokarium=15% | |||
|charodium=20% | |||
}} | |||
|{{SB Infobox Device Construction | |||
|headerOverride=Composition (body) | |||
|bastium=15% | |||
|aegisium=30% | |||
|charodium=35% | |||
|vokarium=20% | |||
}} | |||
}} | |||
<section begin=summary/> | |||
The autocannon is one of several ship weapons available for militarized spaceships. It fires slowly and relatively inaccurately, but causes significant [[Damage|damage]] owing to its high projectile mass. They are commonly found mounted in pairs, increasing their overall destructive potential. | |||
<section end=summary/> | |||
== Basics == | |||
* Rate of fire: Fast | * Rate of fire: Fast | ||
* Spread: Wide | * Spread: Wide | ||
* Flight speed: | * Flight speed: Medium | ||
* Ammunition type: Bullets | * Ammunition type: Bullets | ||
Line 72: | Line 97: | ||
== Device fields == | == Device fields == | ||
'''Autocannon Barrel''' | '''Autocannon Barrel''' | ||
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| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| 1 | | 1 | ||
|- | |||
! '''AutocannonChargeLimit''' | |||
| Upper limit for charge speed | |||
| 0 - 100 | |||
|- | |||
! '''AutocannonChargeSpeed''' | |||
| Current charge speed | |||
| 0 - 100 | |||
|- | |- | ||
|} | |} | ||
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! '''StoredLocalPower''' | ! '''StoredLocalPower''' | ||
| How much LocalPower is currently in the system | | How much LocalPower is currently in the system | ||
| 0 - | | 0 - 5000 | ||
|- | |- | ||
! '''MaxLocalPower''' | ! '''MaxLocalPower''' | ||
| Maximum amount of LocalPower that can be in the system | | Maximum amount of LocalPower that can be in the system | ||
| | | 5000 | ||
|- | |- | ||
|} | |} | ||
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|- | |- | ||
|} | |} | ||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
[[Category:Mounted weapons|Autocannon]] | [[Category:Mounted weapons|Autocannon]] |
Latest revision as of 22:47, 8 November 2022
Autocannon
Type Weaponry
Function Anti-armor
Size 384×108×108 cm
Mass 5.877.45 kg
Volume 618.87 kv
Corrosion resistance 275
Primary material Bastium
Input / Output
Electric input
- 250 e/s upkeep
- 130 electricity per shot
Heat generation 125 per shot
Heat dissipation 10 per second
Specifications
Muzzle velocity800 m/s
Rate of fire400 RPM
Magazine capacity500
Projectile mass11 voxels
Projectile energy352
Projectile lifetime3.5 seconds
Composition (barrel)
Composition (magazine)
Composition (structure)
Composition (body)
The autocannon is one of several ship weapons available for militarized spaceships. It fires slowly and relatively inaccurately, but causes significant damage owing to its high projectile mass. They are commonly found mounted in pairs, increasing their overall destructive potential.
Basics
- Rate of fire: Fast
- Spread: Wide
- Flight speed: Medium
- Ammunition type: Bullets
Ship usage
Autocannons can be found on following ships either by default, or as a variant:
Device fields
Autocannon Barrel
YOLOL field | description | range |
---|---|---|
MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
StoredActiveAutocannonAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
MaxActiveAutocannonAmmo | Maximum amount of ammo that fits in the barrel | 1 |
AutocannonChargeLimit | Upper limit for charge speed | 0 - 100 |
AutocannonChargeSpeed | Current charge speed | 0 - 100 |
Mounted Weapon Body
YOLOL field | description | range |
---|---|---|
StoredHeat | How much heat is currently in the system | 0 - 1000 |
MaxHeat | Maximum amount of heat that can be in the system | 1000 |
StoredLocalPower | How much LocalPower is currently in the system | 0 - 5000 |
MaxLocalPower | Maximum amount of LocalPower that can be in the system | 5000 |
Autocannon Structure
YOLOL field | description | range |
---|---|---|
AvailableAutocannonAmmo | How much inactive ammo is left | 0 - 500 |
MaxAvailableAutocannonAmmo | Maximum amount of inactive ammo that can be stored | 500 |
Autocannon Mag
YOLOL field | description | range |
---|---|---|
StoredAutocannonAmmo | How much inactive ammo is left | 0 - 500 |
MaxAutocannonAmmo | Maximum amount of inactive ammo that can be stored | 500 |
To learn more about the usage of fields, consult these wiki pages: