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- |image=[[Image:Thruster electricity converter, tier 2 updated.png]] |caption=A tier 2 electricity converter2 KB (212 words) - 07:15, 28 July 2021
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- |image=[[Image:Thruster electricity converter, tier 2.png]] |caption=A tier 2 electricity converter1 KB (135 words) - 07:15, 28 July 2021
- |image=[[Image:Thruster electricity converter, tier 2 updated.png]] |caption=A tier 2 electricity converter2 KB (212 words) - 07:15, 28 July 2021
- '''Electricity''' - Devices and machinery need power to operate. Electricity can be produced with [[Generator (Assembly)|generators]] and it can be stor '''Fuel''' - Generators use [[Fuel_rod|fuel rods]] for electricity production.2 KB (271 words) - 06:14, 15 June 2021
- ...ectricity from a spaceship to the weapon. Operates at 30% firerate without electricity.<section end=summary/>2 KB (163 words) - 19:07, 21 April 2024
- ...d fire rate when not attached to electricity. To attach a tripod weapon to electricity the operating endoskeleton needs to be connected to a resource bridge.<sect2 KB (199 words) - 19:04, 21 April 2024
- ...work, it needs to accumulate crafting charges. Each charge costs 1,000,000 electricity and the furnace can store up to 100 charges. Each charge allows you to craf ...cumulation speed. The internal electricity plant of furnace produces 3,000 electricity per second when fuel rod is attached to it. Alloy furnace supports both Tie2 KB (312 words) - 23:49, 23 March 2023
- ...at 50% firerate. Connect the endoskeleton to a Resource Bridge to conduct electricity from a spaceship to the weapon.<section end=summary/>2 KB (162 words) - 19:15, 21 April 2024
- ...th an attached and activated enhancer unit will produce significantly more electricity, it will also suffer an exponential increase in [[Heat mechanics|heat outpu !Electricity Production Tokens4 KB (443 words) - 21:13, 3 April 2023
- ...at 30% firerate. Connect the endoskeleton to a Resource Bridge to conduct electricity from a spaceship to the weapon<section end=summary/>2 KB (162 words) - 19:10, 21 April 2024
- ...at 30% firerate. Connect the endoskeleton to a Resource Bridge to conduct electricity from a spaceship to the weapon.<section end=summary/>2 KB (163 words) - 19:13, 21 April 2024
- |Thruster electricity converter ...riangle_thruster|triangle thrusters]], at the expense of nearly double the electricity intake. They are most commonly found working as the main thrusters of civil3 KB (479 words) - 01:25, 20 September 2021
- ...ides an access panel to connect [[Generator_(Assembly)|generators]] to the electricity and data network (cables). * Can distribute a maximum of 100,000 '''Electricity''' per second.2 KB (200 words) - 22:49, 5 May 2022
- ...[[Buzzsaw|buzz-saw]] causes. Like the buzz-saw, the cutting tool requires electricity to function and sources its power from power packs.<section end=summary/>867 bytes (103 words) - 17:41, 14 August 2021
- ...er second, if enough fuel is available, T3 units can produce 1250 units of electricity per second. ...fuel rod can support three generator units, or 3000 (3750 for T3) units of electricity per second, without enhancement.5 KB (558 words) - 13:20, 9 March 2023
- |Thruster electricity converter ...] and [[Battery|batteries]] into power usable by the thruster. Any tier of electricity converter is compatible with any tier of body.4 KB (525 words) - 00:59, 10 September 2021
- | Electricity output:1 KB (149 words) - 11:51, 6 January 2021
- | Electricity output:1 KB (134 words) - 20:16, 16 December 2021
- | Electricity output:1 KB (135 words) - 11:28, 19 May 2020
- | Electricity output:1,015 bytes (126 words) - 07:15, 25 July 2021
- ...etween ships. Resource bridges can not only transfer materials, but also [[electricity]] and [[propellant]].<section end=summary/> ...there is no propellant tank connected to the donor ship's resource bridge, electricity transfer will be possible.4 KB (590 words) - 07:15, 28 July 2021