Plasma cannon
Revision as of 01:06, 8 November 2022 by NIKNIK (talk | contribs) (changed electricity per shot consumption)
Plasma cannon
Type Weaponry
Function Anti-armor
Size 348×48×84 cm
Mass 5,375.48 kg
Volume 565.24 kv
Corrosion resistance 287
Primary material Kutonium
Input / Output
Electric input
- 250 e/s upkeep
- 2,200 electricity per shot
Heat generation 800 per shot
Heat dissipation 10 per second
Specifications
Muzzle velocity800 m/s
Rate of fire70 RPM
Magazine capacity150 per charge
Projectile mass65 voxels
Projectile energy1,170
Projectile lifetime7 seconds
Composition (barrel)
Composition (magazine)
Composition (structure)
Composition (body)
The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.
Basics
- Rate of fire: Slow
- Spread: low
- Flight speed: Slow
- Ammunition type: Energy
- Damage type: Fracture
Ship usage
Plasma Cannons can be found on following ships either by default, or as a variant:
Device fields
Plasma Thrower Barrel
YOLOL field | description | range |
---|---|---|
MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
StoredActivePlasmaAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
MaxActivePlasmaAmmo | Maximum amount of ammo that fits in the barrel | 1 |
PlasmaChargeLimit | Upper limit for charge speed | 0 - 100 |
PlasmaChargeSpeed | Current charge speed | 0 - 100 |
Mounted Weapon Body
YOLOL field | description | range |
---|---|---|
StoredHeat | How much heat is currently in the system | 0 - 1000 |
MaxHeat | Maximum amount of heat that can be in the system | 1000 |
StoredLocalPower | How much LocalPower is currently in the system | 0 - 5000 |
MaxLocalPower | Maximum amount of LocalPower that can be in the system | 5000 |
Plasma Thrower Structure
YOLOL field | description | range |
---|---|---|
AvailablePlasmaAmmo | How much inactive ammo is left | 0 - 150 |
MaxAvailablePlasmaAmmo | Maximum amount of inactive ammo that can be stored | 150 |
Plasma Cannon Mag
YOLOL field | description | range |
---|---|---|
StoredPlasmaAmmo | How much inactive ammo is left | 0 - 150 |
MaxPlasmaAmmo | Maximum amount of inactive ammo that can be stored | 150 |
To learn more about the usage of fields, consult these wiki pages: