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Difference between revisions of "Torpedo launcher"

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(Created page with "<section begin=infobox/>{{SB Infobox Begin |{{SB Infobox Header |image=Image:Torpedo launcher.png |factionLogo= |caption= |name= |linkBack=Torpedo launcher...")
 
m (Text replacement - "[[Laser designator" to "[[Laser designator (Assembly)")
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*[[Torpedo]]
*[[Torpedo]]
*[[Laser designator]]
*[[Laser designator (Assembly)]]


[[Category:Devices and Machines]]
[[Category:Devices and Machines]]

Revision as of 07:28, 15 June 2021


Torpedo launcher.png
Torpedo launcher
Type Ship weaponry
Function Launches torpedoes
Availability MAG
Size 276×90×90 cm
Mass 13,011.5 kg
Volume 1307.69 kv
Corrosion resistance 370

Weapon Characteristics

Muzzle velocity ~110 m/s
Projectile voxel mass 499 kv

Magazine capacity 1

The torpedo launcher is a multi-component device used to store, prime, and launch torpedoes.

Parts

The torpedo launcher is a modular device, and can be adapted to fit any size torpedo by placing multiple middle sections.

Torpedo launcher end.png
Launcher (end)
Statistics
Size132×90×90 cm
Mass 5,796.8 kg
Volume 582.59 kv
CRSV Resist 370

Composition

Torpedo launcher middle.png
Launcher (middle)
Statistics
Size144×90×90 cm
Mass 5,705.5 kg
Volume 573.42 kv
CRSV Resist 370

Composition

Torpedo launcher front.png
Launcher (front)
Statistics
Size48×90×90 cm
Mass 1,509.2 kg
Volume 151.68 kv
CRSV Resist 370

Composition

Basic Usage

The entire tube must first be mounted to gain access to the device fields, and only the end part provides access to the device fields required to operate the torpedo tube.

  1. A torpedo must be snapped inside the torpedo launcher
  2. The torpedo tube should have its 'LauncherLock' device field toggled to '1' in order to lock the torpedo in place
  3. The 'launchTorpedo' field should be toggled to '1' to fire the torpedo

Device Fields

These device fields are located only on the end component of the launcher tube.

YOLOL field description default range
tube Identifier of tube X
LauncherLock Should the launcher's torpedo be locked in place? 0 - 1
selectedTube Which torpedo tube is currently selected and thus is ready to fire X
tubeStatus Status of the tube's magazine "Empty" / "Locked"
launchTorpedo Launch the currently selected torpedo 0 - 1

To learn more about how to use fields, consult these wiki pages:

Related pages

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