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Difference between revisions of "Plasma cannon"

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{|{{Infobox ship begin}}
{{Otherlang2
{{Infobox ship image
|de=Plasma_cannon:de
|Ship image=Plasma thrower.png
|fr=Plasma_cannon/fr
|Ship caption=Plasma thrower parts
|zh-cn=离子炮
}}
|ru=Плазмомёт
{{Infobox ship career
|ua=Плазмомет
|Hide header=
|jp=プラズマスロワー
|Ship class=Mounted weapon, energy
}}{{SB Infobox Begin
|Ship name=Plasma thrower
|{{SB Infobox Header
}}
  |image=[[Image:Plasma_cannon.png]]
|-
  |factionLogo=
| General use:
  |caption=A plasma thrower, expanded and assembled
|Destroy structures or slow ships
  |name=
|-
  |border=none
{{Infobox ship characteristics
}}
}}
|-
| Caliber:
| Plasma cell
|-
| Muzzle velocity:
| 500
|-
| Fire delay
| 0.25 seconds
|-
| Heat generated
| 250 per shot
|-
| Power draw
| 150 local power per shot
|-
| Bullet mass
| 60
|-


|{{SB Infobox Device General Information
  |type=Weaponry
  |function=Anti-armor
 
  |size=348×48×84 cm
  |mass=5,375.48
  |volume=565.24
  |corrosionResistance=287
  |primaryMaterial=Kutonium
  |suppressUnitsKg
  |suppressUnitsKv
}}


|}
|{{SB Infobox Device IO
  |electricIn=<ul><li>250 e/s upkeep</li><li>2,205 electricity per shot</li></ul>
  |electricOut=
  |coolantIn=
  |coolantOut=
  |coolantRefresh=
  |heatGeneration=800 per shot
  |heatDissipation=10 per second
  |propellantIn=
  |propellantOut=
  |fuelIn=
  |fuelOut=
  |sockets=
  |YOLOLchips=
  |modInterfaces=
  |deviceInterfaces=
}}
|{{SB Infobox Equipment Specifications
  |rateOfFire=70
  |velocity=800
  |projectileMass=65
  |projectileEnergy=1,170
  |projectileLifetime=7 seconds
  |magazineCapacity=150 per charge
}}


== Summary ==
|{{SB Infobox Device Construction
 
  |headerOverride=Composition (barrel)
<br>
  |kutonium=20%
<br>
  |charodium=30%
[[File:Plasma thrower.png|400px]]
  |arkanium=40%
<br>
  |vokarium=10%
<br>
}}
Plasma throwers are mounted energy weapons.  
|{{SB Infobox Device Construction
<br>
  |headerOverride=Composition (magazine)
  |bastium=20%
  |aegisium=55%
  |charodium=25%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (structure)
  |kutonium=45%
  |vokarium=15%
  |charodium=33%
  |arkanium=7%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (body)
  |bastium=15%
  |aegisium=30%
  |charodium=35%
  |vokarium=20%
}}
}}
<section begin=summary/>
The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.
<section end=summary/>
== Basics ==


''Specs'':
* Rate of fire: Slow
* Rate of fire: Slow
* Spread: low
* Spread: low
Line 57: Line 96:
== Ship usage ==
== Ship usage ==


Plasma throwers can be found on following ships either by default, or as a variant:
Plasma Cannons can be found on following ships either by default, or as a variant:


* [[Lancer|Lancer]]
* [[Lancer|Lancer]]
Line 63: Line 102:
== Device fields ==
== Device fields ==


'''Ammo box'''
'''Plasma Thrower Barrel'''
{|class="wikitable"
! YOLOL field
! Description
! Range
|-
! '''StoredPlasmaAmmo'''
| How much inactive ammo is left
| 0 - 100
|-
! '''MaxPlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| 0 - 100
|-
|}
'''Barrel'''
{|class="wikitable"
{|class="wikitable"
! YOLOL field
! YOLOL field
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! '''MaxActivePlasmaAmmo'''
! '''MaxActivePlasmaAmmo'''
| Maximum amount of ammo that fits in the barrel
| Maximum amount of ammo that fits in the barrel
| 0 - 1
| 1
|-
! '''PlasmaChargeLimit'''
| Upper limit for charge speed
| 0 - 100
|-
! '''PlasmaChargeSpeed'''
| Current charge speed
| 0 - 100
|-
|-
|}
|}


 
'''Mounted Weapon Body'''
==== Body ====
 
{|class="wikitable"
{|class="wikitable"
! YOLOL field
! YOLOL field
! Description
! description
! Range
! range
|-
|-
! '''StoredHeat'''
! '''StoredHeat'''
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! '''MaxHeat'''
! '''MaxHeat'''
| Maximum amount of heat that can be in the system
| Maximum amount of heat that can be in the system
| 0 - 1000
| 1000
|-
|-
! '''StoredLocalPower'''
! '''StoredLocalPower'''
| How much LocalPower is currently in the system
| How much LocalPower is currently in the system
| 0 - 1000
| 0 - 5000
|-
|-
! '''MaxLocalPower'''
! '''MaxLocalPower'''
| Maximum amount of LocalPower that can be in the system
| Maximum amount of LocalPower that can be in the system
| 0 - 1000
| 5000
|-
|}
 
'''Plasma Thrower Structure'''
{|class="wikitable"
! YOLOL field
! description
! range
|-
! '''AvailablePlasmaAmmo'''
| How much inactive ammo is left
| 0 - 150
|-
! '''MaxAvailablePlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| 150
|-
|-
|}
|}


'''Plasma Cannon Mag'''
{|class="wikitable"
! YOLOL field
! description
! range
|-
! '''StoredPlasmaAmmo'''
| How much inactive ammo is left
| 0 - 150
|-
! '''MaxPlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| 150
|-
|}


To learn more about the usage of fields, consult these wiki pages:
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]


[[Category:Mounted weapons|Plasma thrower]]
[[Category:Mounted weapons|Plasma thrower]]

Latest revision as of 22:47, 8 November 2022

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Plasma cannon.png
A plasma thrower, expanded and assembled
Plasma cannon
Type Weaponry
Function Anti-armor

Size 348×48×84 cm
Mass 5,375.48 kg
Volume 565.24 kv
Corrosion resistance 287
Primary material Kutonium
Input / Output
Electric input
  • 250 e/s upkeep
  • 2,205 electricity per shot

Heat generation 800 per shot

Heat dissipation 10 per second

Specifications

Muzzle velocity800 m/s
Rate of fire70 RPM

Magazine capacity150 per charge

Projectile mass65 voxels
Projectile energy1,170
Projectile lifetime7 seconds

Composition (barrel)
Composition (magazine)

Composition (structure)
Composition (body)

The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.

Basics

  • Rate of fire: Slow
  • Spread: low
  • Flight speed: Slow
  • Ammunition type: Energy
  • Damage type: Fracture

Ship usage

Plasma Cannons can be found on following ships either by default, or as a variant:

Device fields

Plasma Thrower Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull". Often renamed to shoot or fire 0 - 1
StoredActivePlasmaAmmo "Is the gun loaded?" Amount of ammo the weapon has in its barrel 0 - 1
MaxActivePlasmaAmmo Maximum amount of ammo that fits in the barrel 1
PlasmaChargeLimit Upper limit for charge speed 0 - 100
PlasmaChargeSpeed Current charge speed 0 - 100

Mounted Weapon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000
StoredLocalPower How much LocalPower is currently in the system 0 - 5000
MaxLocalPower Maximum amount of LocalPower that can be in the system 5000

Plasma Thrower Structure

YOLOL field description range
AvailablePlasmaAmmo How much inactive ammo is left 0 - 150
MaxAvailablePlasmaAmmo Maximum amount of inactive ammo that can be stored 150

Plasma Cannon Mag

YOLOL field description range
StoredPlasmaAmmo How much inactive ammo is left 0 - 150
MaxPlasmaAmmo Maximum amount of inactive ammo that can be stored 150

To learn more about the usage of fields, consult these wiki pages:

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