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United Mole Enterprise

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UMETransP.png
The Council
Director of PR & Chief of Staff Erwin
Director of Transit & Security BlueHavoc911
Director of Mole Labs Braydon
Director of Finance Jarib
Director of Mechanics Chopsbear
Company Information
Main Focus Custom Defense Systems Company
Official Tag [UME]
Discord https://discord.gg/nJ328mP
Player Count 46
Founded Sep 14, 2019
Alliances Susbtrate

Faction Description

The United Mole Enterprise is a faction that specializes in the engineering, manufacturing, and transportation of ship-based weapons and defense systems. UME is one of the first official factions in the Starbase universe as well as one of the original engineering & technology factions. They are also developers of moleNAV, a full autopilot system beyond simple waypoint-waypoint computers.

They sell primarily to larger, neutral factions and the Substrate Alliance but also sell to anyone that has enough credits and reputation. Factions will often buy already designed weapons, systems, and ships from UME, however, custom contracts for customizing previously developed systems or developing new systems are available with an added research and development cost. Systems are usually developed to be modular with standardized sizes to support most ships with the ability to add upgrades, updates, and extensions to the core device.

Their main mother-ship is The Mound which is a large carrier that acts as the UME HQ. Outsourcing primarily only includes mining and hauling as dedicated security, manufacturing, and development teams exist in UME. Trading is done usually with larger groups or factions that distribute goods directly to smaller groups. The United Mole Enterprise is a member of Substrate.

Ume ship lit logo.png
Ume crafting zone.jpg

Products

Products can be purchased through distributors or directly through UME. Visit the Discord server to learn more about products & to purchase.
To order products directly, contact Ewrin on the UME Discord server.

Ships

OCT-400
Ume oct 400.png
Type Ore Crate Transporter [OCT] Series
Status In-Stock
Price 2.25-3mil; 6mil for BP
Subsystems
  • custom ISAN & velocity modules
  • MFE code
Features
  • 400 modular cargo crates
  • programmable objective screens
  • full bridge with pilot/copilot/captain stations
  • emergency shutdowns on FCUs and generators
  • safezone entry/exit indicators
  • low/high gain and speed adjustments
  • manual generator overrides & stat panels
  • vibe room (room for item cargo/supplies)
  • 4 catwalks with expansion areas (crafting benches!)
  • exit ramp with lights & floor staircases
  • nav lights
  • ship durability detection/warning
  • 2 front autocannons
  • 2 laser cannons on turret system
Stats
  • Avg Speed: 95 m/s [empty], 70 m/s [full]
  • Thrusters: 28 tier 2 box, 80 tier 2 tri, >50 mono
  • Propellant: 6 large tanks
  • Fuel: 6 fuel chambers, 18 generators, 18 racks
  • Computers: 2 FCUs, 1 MFC, 1 ship diag, 1 trans, 8 YOLOL racks
  • Seats: 1 Pilot, 1 Copilot, 1 Captain, 4 lounge
Disc The OCT-400 was the first set of ships developed by UME in EA. While not the first OCT built, it is the first to have a full crew section, side catwalks, and a dedicated bridge. It was designed in a record of 3 days to account for the new release of Starbase.


Weapons

coming soon!

Defense Systems

coming soon!

Subsystems & Devices

mole NAV Flight Computer
Mole nav v0.png
Type Module
Status In Development
Version v0.0
Price[Unit] TBD
Price[Unit+Install] TBD
Disc An autopilot computer module with advanced flying features - coming soon!


Mole Fuel Effeciency [MFE] Code
Starbase devices generator fuelrod.png
Type YOLOL Code
Status In Stock
Version v1.0
Price[Chip] 3000 cr
Price[Chip+Install] 15000 cr
Disc MFE is a user-friendly automation of adjusting generator levels to match ship needs. It will prevent unnecessary burning of fuel rods and will save you thousands of credits. Its like going from a truck to a Tesla. Also never worry about shutting your generators down again (it will for you)! MFE also only touches the generators so you still have full control over the fuel chamber limits so you can easily install manual overrides and off/on buttons.


The Council

The Council shall decide your fate.

The Great Mole Council is the group of leaders and decision-makers of the United Mole Enterprise. The members are chosen based on their abilities, dedication, and faithfulness to the Mole Party. The council currently consists of 5 moles which are directors of their chosen area. There are no elections, however, members are welcome to retire and the council shall choose the next member.
Voting and meetings occur in the council room located in The Mound or diplomat ship. A simple majority is used for most elections, however, the council has the ability to change the system if needed and agreed upon. The council votes on various topics such as foreign affairs, advertisement permission, punishments, and R&D decisions. They may summon persons to the room if needed.

If you have pressing matters or wish to bring up something important, one may call a council meeting by simply requesting one from a council member or director. This will have you and at least a few council members discuss the topic in the room. If needed, the council may delay the decision until all members are present at the next meeting.
While not a democracy, the mole council strives to bring justice, fairness, power, and wealth to the enterprise.

Positions

Directors

  • Director of Finance
    Manages resource collection, storage, stocks, trade, and the treasury.
  • Director of Transit
    Manages transportation of goods, persons, and mobile security units.
  • Director of PR
    Manages diplomats, foreign affairs, human resources, and public relations.
  • Director of Mechanics
    Manages mechanic and maintenance workers, ship repairs, construction, and general projects.

Employees

  • Security
    Protects The Mound, ships, and the station. Transportation security also receives security vessels. Higher-level security officers protect more valuable assets and more lucrative areas such as the server rooms, the bridge, and the diplomat ship.
  • Mole Labs
    Research and Development engineers for the company.
  • Finance
    Treasury and mining operations of the UME. Gather, mine, and refine raw materials and manages trade between various factions.
  • Transportation Operations
    Flies transport ships and moves finished goods to various sellers.
  • Mechanic Workers
    Maintains The Mound and supporting ships and helps with construction and upkeep for larger projects and ships.

Other

  • Helmsman
    The pilot and main operator of The Mound, Pioneer, and other class 3 ships.
  • Public Relations
    Works with other factions and helps create trade networks, partnerships, and advertisements.
  • Technology Manager
    Manages online systems such as wiki pages, websites, discord servers, and creates logos, videos, and propaganda.
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