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Difference between revisions of "Rail cannon"

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m (changed electricity upkeep)
 
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{{Otherlang2
{{Otherlang2
|de=Rail_cannon:de
|de=Rail_cannon:de
|fr=Rail_cannon:fr
|fr=Rail_cannon/fr
|zh-cn=轨道炮
|zh-cn=轨道炮
|ru=Рельсотрон
|ru=Рельсотрон
|ua=Рельсова гармата
|ua=Рельсова гармата
}}
|jp=レールキャノン
{|{{Infobox ship begin}}
}}{{SB Infobox Begin
{{Infobox ship image
|{{SB Infobox Header
|Ship image=Rail weapon.png
  |image=[[Image:Rail_weapon.png]]
|Ship caption=Rail cannon parts
  |factionLogo=
}}
  |caption=A rail cannon, expanded and assembled
{{Infobox ship career
  |name=
|Hide header=
  |border=none
|Ship class=Mounted weapon, slug
}}
|Ship name=Rail cannon
 
{{Infobox ship characteristics
|{{SB Infobox Device General Information
}}
  |type=Weaponry
|-
  |function=Anti-armor
| Rate of Fire
 
| 33 rpm (0,56 rps)
  |size=504×144×84 cm
|-
  |mass=11,678.96
| Projectile Energy
  |volume=1,238.67
| 12,250
  |corrosionResistance=380
|-
  |suppressUnitsKg
| Muzzle velocity:
  |suppressUnitsKv
| 1400 m/s
}}
|-
 
| Heat generated:
|{{SB Infobox Device IO
| 150 per shot
  |electricIn=<ul><li>1,500 e/s upkeep</li><li>35,000 electricity per shot</li></ul>
|-
  |electricOut=
| Heat dissipation rate:
  |coolantIn=
| 100 per second
  |coolantOut=
|-
  |coolantRefresh=
| Power draw:
  |heatGeneration=600 per shot
| 20,000 per shot, 1,500 capacitor upkeep per second
  |heatDissipation=10 per second
|-
  |propellantIn=
| Projectile mass:
  |propellantOut=
| 125
  |fuelIn=
|-
  |fuelOut=
| Lifetime:
  |sockets=
| 6 seconds
  |YOLOLchips=
|}
  |modInterfaces=
  |deviceInterfaces=
}}
|{{SB Infobox Equipment Specifications
  |rateOfFire=33
  |velocity=1,400
  |projectileMass=125
  |projectileEnergy=12,250
  |projectileLifetime=6 seconds
  |magazineCapacity=100
}}


|{{SB Infobox Device Construction
  |headerOverride=Composition (barrel)
  |kutonium=20%
  |vokarium=10%
  |ilmatrium=40%
  |targium=30%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (magazine)
  |kutonium=40%
  |targium=40%
  |vokarium=20%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (capacitors)
  |bastium=20%
  |vokarium=80%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (structure)
  |targium=35%
  |arkanium=15%
  |ilmatrium=30%
  |vokarium=20%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (body)
  |kutonium=30%
  |vokarium=10%
  |ilmatrium=26%
  |targium=22%
  |arkanium=12%
}}
}}<section begin=summary/>The rail cannon is one of several ship weapons available for militarized spaceships. With its high projectile energy, the rail cannon outclasses all other weapons in terms of destruction; However, it is hindered by a high power consumption and heat output, requiring significant investment in power generation to effectively utilize it.<section end=summary/>


== Summary ==
== Basics ==
<br>
<br>
[[File:Rail weapon.png|400px]]
<br>
<br>
''Basics''
* Rate of fire: Single shot, slow
* Rate of fire: Single shot, slow
* Spread: None
* Spread: None
* Projectile speed: Fast
* Projectile speed: Very fast
*'''Note! Requires a charge-up!'''
*'''Note! Requires a charge-up!'''


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== Device fields ==
== Device fields ==
To learn more about the usage of fields, consult these wiki pages:
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]
'''Rail Cannon Barrel'''
'''Rail Cannon Barrel'''
{|class="wikitable"
{|class="wikitable"
Line 171: Line 204:
|-
|-
|}
|}
To learn more about the usage of fields, consult these wiki pages:
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]


[[Category:Mounted weapons|Rail gun]]
[[Category:Mounted weapons|Rail gun]]

Latest revision as of 02:08, 8 November 2022

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Rail weapon.png
A rail cannon, expanded and assembled
Rail cannon
Type Weaponry
Function Anti-armor

Size 504×144×84 cm
Mass 11,678.96 kg
Volume 1,238.67 kv
Corrosion resistance 380

Input / Output
Electric input
  • 1,500 e/s upkeep
  • 35,000 electricity per shot

Heat generation 600 per shot

Heat dissipation 10 per second

Specifications

Muzzle velocity1,400 m/s
Rate of fire33 RPM

Magazine capacity100

Projectile mass125 voxels
Projectile energy12,250
Projectile lifetime6 seconds

Composition (barrel)
Composition (magazine)

Composition (capacitors)

Composition (structure)
Composition (body)

The rail cannon is one of several ship weapons available for militarized spaceships. With its high projectile energy, the rail cannon outclasses all other weapons in terms of destruction; However, it is hindered by a high power consumption and heat output, requiring significant investment in power generation to effectively utilize it.

Basics

  • Rate of fire: Single shot, slow
  • Spread: None
  • Projectile speed: Very fast
  • Note! Requires a charge-up!

Requires 1 Rail Cannon Mag and 4 Utility Ammo Mags installed into Rail Cannon Ammo Structure.

Ship usage

Rail cannons can be found on following ships either by default, or as a variant:

Device fields

Rail Cannon Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull". Often renamed to shoot or fire 0 - 1
StoredActiveRailgunAmmo Amount of ammo ready to be fired in the weapon's barrel 0 - 1
MaxActiveRailgunAmmo Maximum amount of ammo that fits in the barrel 1
RailgunChargeLimit Maximum speed the Railgun will charge up 0 - 100
RailgunChargeSpeed Current charge rate of Railgun 0 - 100
RailgunCharge Current Charge of the railgun 0 - 100
MaxRailgunCharge Maximum charge of the railgun 100

Rail Cannon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000

Rail Cannon Ammo Structure

YOLOL field description range
AvailableRailgunAmmo How much inactive ammo is left 0 - 100
MaxAvailableRailgunAmmo Maximum amount of inactive ammo that can be stored 100

Rail Cannon Mag

YOLOL field description range
StoredRailgunAmmo How much inactive ammo is left 0 - 100
MaxRailgunAmmo Maximum amount of inactive ammo that can be stored 100

Utility Ammo Mag

YOLOL field description range
StoredLocalPower How much power is stored in the utility ammo 0 - 4000
MaxLocalPower Maximum amount of power ammo that can be stored 4000

To learn more about the usage of fields, consult these wiki pages:

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