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Difference between revisions of "Materials"

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== Summary ==
== Summary ==


[[File:Starbase_Material_inventory_icons.png|350px|thumb|Image of all currently known materials]]
[[File:Starbase_Material_inventory_icons.png|350px|thumb|Image of all currently known materials and refined ores within the game]]


All objects consist of certain material or materials.<br>
All objects consist of certain material or materials.<br>

Revision as of 00:33, 11 June 2019

Summary

File:Starbase Material inventory icons.png
Image of all currently known materials and refined ores within the game

All objects consist of certain material or materials.
Based on the material composition of the object, materials give them special properties.
These properties include:

  • Structural durability: Has a high relevance in e.g. spaceship design.
    • Structural durability of a spaceship can be monitored by using the durability tool.
  • Armor value, Density, and Transformability are important when choosing the material for armor.
    • The outer platings of spaceships and stations are categorized as armor as well.
  • Weight is a factor when using dense, heavy, or just a lot of materials clumped together for a large ship (such as a capital ship).
    • Ships with large weight value need more thrust power to move.


Materials can break or withstand damage in different ways:

  • Materials can break.
    • Shape and depth of the breakage varies based on the material properties, and impact energy.
  • Materials can fracture.
    • The more durable materials don't immediately get destroyed or break off parts, but rather fracture. Some materials fracture faster than others.

Manufacturing cycle

Materials can be both created and used to make other devices and parts in the world.
Here's a generic description of how the manufacturing cycle works:

  1. Mining raw materials. Either by using pickaxe or Urchin.
  2. Refining materials to specific use.
  3. Printing devices and parts from different processed materials.

Material statistics

  • Heat - Threshold and reflect value for heat status.
  • Corrosion - Threshold and reduction value for corrosion.
  • Transformability - Represents the material's ability to sustain its form over stressful events such as heat, melting and structural stress. Also represents Allotropic properties.
  • Structural durability - How much structural strain object can handle from other objects.
  • Density - How dense atomic structure the object has. Higher density improves resistance against radiation and impact damage. Density also improves material's ability to withstand corrosion. Higher Density also affects the object's weight.
  • Endurance - Material's Ability to resist overall durability from damage. Higher endurance score reduces threshold against object destruction when missing pieces of the material (fracturing).

Raw materials

Each material in the universe has base credit value based on their mass, which represents average price before any economic calculations are added.

Rocks

Surface material of many asteroids. Plentiful, cheap, and constantly in demand due to their wide use in base level manufacturing processes.

Rock materials
Name Description
Valkite dust Used in building tool as cheap build material, and filling material for stations.
Ajatite dust Used as a base material for many basic electrical devices. Glass is also made out of ajatite dust.

Industrial metal ores

Industrial materials
Name Description
Bastium Most common metal available. Most objects in spaceships are made out of bastium. Offers excellent structural durability for objects.
Aegisium Shielding material against corrosive substances. Used in storage units for fuels and other chemicals.
Oninum Strong and heavy metal used in armor plating of spaceships.
Charodium Heat resistant industrial metal. Used mainly as armor plating or general construction material when heat resistance is required.
Merkerium Industrial metal with unusually high electric conduction.
Lukium Used as radiation shielding material.

Minor noble metal ores

Minor noble metal ores, listed in rarity order
Name Description
Tengium Lightweight corrosion resistant material that has wide uses in engines, electronics, and in ammunition casings.
Ilmatrium Highly conductive material that can store electricity well. Used in batteries, electronics, and heat transfer material.
Ukonium Used in high capacity batteries and in generators as heat transfer fluid in its molten state. Has very low melting point and has volatile reaction with oxygen.
Vokarium Commonly used material in any kind of electronics to transfer electricity and data.
Exorium This radioactive metal is used as generator fuel.

Noble metal ores

Noble metal ores, listed in rarity order
Name Description
Kutonium Lightweight and strong metal that lacks electric and radiation properties to make it an effective all-around industrial metal.
Good impact, heat, and corrosive resistances make it useful for: Weapons, tools, and other objects that need durability against wear and tear.
Arkanium Used in microcircuits to create complex electronics within the object.
Many optics, sensors and small electronics use arkanium.
Corazium Highly valuable and rare material for expensive electronics like FCU's and MFC's.
It also has some corrosive resistant properties, and is used in chemical compounds.
Xhalium Rarest of noble metals. Used in most advanced electronics in small quantities.
MFC's Xhalium CPU core makes it the top priority piece for salvage teams.

Frozen materials

Frozen materials, listed in rarity order
Name Description
Ice Asteroid surface material. Besides propellant, ice is used in many chemicals and is always in high demand.
Surtrite Highly flammable chemical, used in incendiary explosives.
Nhurgite Widely used in explosives and in ammunition. Also used to make coolant.
Haderite Used in chemical compounds and advanced material crafting.
Karnite Used in chemical compounds and advanced material crafting.
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