Difference between revisions of "Autocannon"
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(Updated weapon stats, organised page) |
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{{Infobox ship image | {{Infobox ship image | ||
|Ship image=Autocannon.png | |Ship image=Autocannon.png | ||
|Ship image size=400 | |||
|Ship caption=Autocannon parts | |Ship caption=Autocannon parts | ||
}} | }} | ||
Line 22: | Line 23: | ||
}} | }} | ||
|- | |- | ||
| Fire | | Rate of Fire: | ||
| | | | ||
|- | |||
| - burst | |||
| 480 rpm (8 rps) | |||
|- | |||
| - heat limited | |||
| 133.3 rpm (2.22 rps) | |||
|- | |- | ||
| Muzzle velocity: | | Muzzle velocity: | ||
Line 30: | Line 37: | ||
| Heat generated: | | Heat generated: | ||
| 45 per shot | | 45 per shot | ||
|- | |||
| Heat dissipation rate: | |||
| 100 per second | |||
|- | |- | ||
| Power draw: | | Power draw: | ||
| | | 330 per shot | ||
|- | |- | ||
| Bullet mass: | | Bullet mass: | ||
Line 38: | Line 48: | ||
|- | |- | ||
| Lifetime: | | Lifetime: | ||
|2 seconds | | 2 seconds | ||
|} | |} | ||
== Summary == | == Summary == | ||
<br> | <br> | ||
Line 52: | Line 63: | ||
* Flight speed: Fast | * Flight speed: Fast | ||
* Ammunition type: Bullets | * Ammunition type: Bullets | ||
== Ship usage == | == Ship usage == | ||
Line 62: | Line 72: | ||
== Device fields == | == Device fields == | ||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
* | |||
* | |||
* | |||
'''Autocannon Barrel''' | |||
{|class="wikitable" | {|class="wikitable" | ||
! YOLOL field | ! YOLOL field | ||
Line 105: | Line 94: | ||
! '''MaxActiveAutocannonAmmo''' | ! '''MaxActiveAutocannonAmmo''' | ||
| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| | | 1 | ||
|- | |- | ||
|} | |} | ||
'''Mounted Weapon Body''' | |||
{|class="wikitable" | {|class="wikitable" | ||
! YOLOL field | ! YOLOL field | ||
Line 132: | Line 110: | ||
! '''MaxHeat''' | ! '''MaxHeat''' | ||
| Maximum amount of heat that can be in the system | | Maximum amount of heat that can be in the system | ||
| | | 1000 | ||
|- | |- | ||
! '''StoredLocalPower''' | ! '''StoredLocalPower''' | ||
| How much LocalPower is currently in the system | | How much LocalPower is currently in the system | ||
| 0 - | | 0 - 1500 | ||
|- | |- | ||
! '''MaxLocalPower''' | ! '''MaxLocalPower''' | ||
| Maximum amount of LocalPower that can be in the system | | Maximum amount of LocalPower that can be in the system | ||
| 0 - | | 1500 | ||
|- | |||
|} | |||
'''Autocannon Structure''' | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''AvailableAutocannonAmmo''' | |||
| How much inactive ammo is left | |||
| 0 - 500 | |||
|- | |||
! '''MaxAvailableAutocannonAmmo''' | |||
| Maximum amount of inactive ammo that can be stored | |||
| 500 | |||
|- | |||
|} | |||
'''Autocannon Mag''' | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''StoredAutocannonAmmo''' | |||
| How much inactive ammo is left | |||
| 0 - 500 | |||
|- | |||
! '''MaxAutocannonAmmo''' | |||
| Maximum amount of inactive ammo that can be stored | |||
| 500 | |||
|- | |- | ||
|} | |} | ||
[[Category:Mounted weapons|Autocannon]] | [[Category:Mounted weapons|Autocannon]] |
Revision as of 20:45, 27 August 2020
Summary
Basics
- Rate of fire: Fast
- Spread: Wide
- Flight speed: Fast
- Ammunition type: Bullets
Ship usage
Autocannons can be found on following ships either by default, or as a variant:
Device fields
To learn more about the usage of fields, consult these wiki pages:
Autocannon Barrel
YOLOL field | description | range |
---|---|---|
MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
StoredActiveAutocannonAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
MaxActiveAutocannonAmmo | Maximum amount of ammo that fits in the barrel | 1 |
Mounted Weapon Body
YOLOL field | description | range |
---|---|---|
StoredHeat | How much heat is currently in the system | 0 - 1000 |
MaxHeat | Maximum amount of heat that can be in the system | 1000 |
StoredLocalPower | How much LocalPower is currently in the system | 0 - 1500 |
MaxLocalPower | Maximum amount of LocalPower that can be in the system | 1500 |
Autocannon Structure
YOLOL field | description | range |
---|---|---|
AvailableAutocannonAmmo | How much inactive ammo is left | 0 - 500 |
MaxAvailableAutocannonAmmo | Maximum amount of inactive ammo that can be stored | 500 |
Autocannon Mag
YOLOL field | description | range |
---|---|---|
StoredAutocannonAmmo | How much inactive ammo is left | 0 - 500 |
MaxAutocannonAmmo | Maximum amount of inactive ammo that can be stored | 500 |