The mining laser applies continuous damage to the first object hit within its configured range, making it an efficient tool in professional mining.
The rate of the fracture damage the mining laser causes can be configured by the BeamDamageInterval property.
For example the mining ship Urchin is equipped with mining lasers.
To learn more about how to use fields, consult these wiki pages:
|MiningLaserOn||Mining laser turns off when this is set to 0 and on when set to anything else||0 - 1|
|MiningLaserBeamLength||The length of the beam. Can't exceed the mining laser's maximum range configurable in type. Measured in meters.|