Enhancer
Revision as of 01:12, 14 December 2020 by Duke Ironhelm (talk | contribs) (Added efficiency information and materials section)
Summary
- Casts a beam that goes through modules. If the beam hits a module, that module gets the benefit of the enhancement.
- Enhancers increase the efficiency of fuel chambers and cooling racks.
- There are three tiers on the enhancement modules.
- Tier 1 casts a ray that can reach 96 cm (only the module it is attached to).
- Tier 2 that casts a ray that can reach 192 cm (possibly two modules).
- Tier 3 that casts a ray that can reach 288 cm (possibly three modules).
- If several beams are hitting the same module, there will be extra benefit, but with diminishing returns.
- There is no benefit past 3 enhancers.
Basic information
- Only fuel chambers and cooling racks gain an efficiency increase from enhancers.
- Fuel chambers will convert the same amount of 'raw fuel' into more 'processed fuel', either allowing for more generator units to be run from one fuel chamber, or for the fuel rod to last longer.
- Coolant racks will use less coolant to cool the same ammount of heat production.
Enhancer benefit:
- One enhancer provides a 33.333% reduction in fuel/coolant usage.
- Two enhancers provide a 42.858% reduction in fuel/coolant usage.
- Three enhancers provide a 46.667% reduction in fuel/coolant usage.
- Further enhancer rays hitting a device do not provide any more benefit.
Material
To learn more about materials, consult these wiki pages:
Enhancer Module Tier 1 | Enhancer Module Tier 2 | Enhancer Module Tier 3 | |
---|---|---|---|
Weight (Kg) | 936.58 | 1397.49 | 1951.67 |
Material Required (Kv) | |||
Aegisium | 641 | 1547 | 3041 |
Arkanium | 641 | 1547 | 3040 |
Exorium | 855 | 1547 | 2027 |
Ilmatrium | 427 | 1031 | 2027 |
Karnite | 427 | 1031 | 2027 |
Merkium | 641 | 1547 | 3040 |
Tengium | 427 | 1031 | 2027 |
Xhalium | 214 | 1031 | 3040 |