Difference between revisions of "Torpedo fuze"
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== Types == | == Types == | ||
There currently exists the following types of torpedo | There currently exists the following types of torpedo fuses: | ||
{{SB Mini Infobox Wrap | {{SB Mini Infobox Wrap | ||
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|{{SB Infobox Header | |{{SB Infobox Header | ||
|image=[[Image:Torpedo fuze.png]] | |image=[[Image:Torpedo fuze.png]] | ||
|name= | |name=Torpedo Fuse | ||
}} | }} | ||
|{{SB Infobox Device General Information | |{{SB Infobox Device General Information | ||
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}} | }} | ||
== Device Fields == | |||
<section begin=deviceFields/> | |||
=== [[Torpedo_fuze|Torpedo Fuse]] === | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! default range | |||
|- | |||
! '''Safety''' | |||
| Will prevent Detonate to go to 1 when active(1) | |||
| 0-1 | |||
|- | |||
! '''TimerState''' | |||
| If the timer is active(1) or not(0) (can reset the timer) | |||
| 0-1 | |||
|- | |||
! '''Timer''' | |||
| how much time has passed since TimerState has been activated ins seconds. counting up | |||
| 0-N | |||
|- | |||
! '''SafetyTime''' | |||
| Time Safety will remain active. always when -1 | |||
| -1 - N | |||
|- | |||
! '''DetonationTime''' | |||
| Time Until Detonate will be Set to 1. never when -1 | |||
| -1 - N | |||
|- | |||
|- | |||
! '''ToggleTimerOnLaunch''' | |||
| Wether or not the Timer will be Activated(1) upon Launch from a Torpedolauncher. | |||
| 0-1 | |||
|} | |||
<section begin=deviceFields/> | |||
[[Category:Torpedoes]] | [[Category:Torpedoes]] |
Revision as of 15:10, 23 March 2023
Torpedo fuzes are components of torpedoes, and are used to detonate the payload when certain conditions are met.
Types
There currently exists the following types of torpedo fuses:
Device Fields
Torpedo Fuse
YOLOL field | description | default range |
---|---|---|
Safety | Will prevent Detonate to go to 1 when active(1) | 0-1 |
TimerState | If the timer is active(1) or not(0) (can reset the timer) | 0-1 |
Timer | how much time has passed since TimerState has been activated ins seconds. counting up | 0-N |
SafetyTime | Time Safety will remain active. always when -1 | -1 - N |
DetonationTime | Time Until Detonate will be Set to 1. never when -1 | -1 - N |
ToggleTimerOnLaunch | Wether or not the Timer will be Activated(1) upon Launch from a Torpedolauncher. | 0-1 |