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Difference between revisions of "Flight control unit"

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  |caption=Basic (blue), advanced (red), and premium (yellow) FCUs
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  |name=Flight Control Unit
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Revision as of 15:30, 19 May 2021

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FCU Types.png
Basic (blue), advanced (red), and premium (yellow) FCUs
Flight Control Unit
Type Control device
Function Automatic thruster control
Availability Luxury Items
Size 48 × 48 × 24 cm
Mass ~483.53 kg
Volume 51.66 kv
Corrosion resistance
  • 380 (basic)
  • 460 (advanced)
  • 365 (premium)

Input / Output
Electric input Passive

Sockets 2

Basic FCU Construction
Advanced FCU Construction
Premium FCU Construction

Flight control units (FCU) receive input from control devices like levers and - in conjunction with the Main Flight Computer (MFC) - determines which thrusters to fire to achieve the desired maneuvering. FCUs come in three varieties with progressively more control schema with each successive upgrade, and several can be used on a single ship to allow for cockpits placed in unusual orientations.

Basic information

  • An FCU's input devices, such as buttons or levers, need to be in the same network as the FCU for them to function.
  • Control devices are mapped to an FCU's different inputs by matching their device fields.
  • FCUs must be connected to the MFC in order to function properly.
  • Each thruster group is controlled by exactly one MFC. There can be several MFCs in one ship.

A basic FCU allows forward, backwards, pitch, yaw, and roll. A basic FCU will also automatically balance the ship while maneuvering. An advanced FCU allows all of the maneuvers and has all the features that a basic FCU does, but adds lateral and vertical strafing. A premium FCU allows all of the maneuvers and has all the features that an advanced FCU does, but adds functionality to coordinate forward and backward movement with pitch, roll, and yaw movements. This is particularly noticeable on large ships.

Device fields

YOLOL field description default range availability
FcuMfcIO For connecting the Main flight computer All
FcuInputRange Scales the accepted input range 100 All
FcuGeneralMultiplier A "soft power switch", scales all output 100 All
FcuForward Moves the ship straight forward or combines FcuFwdBwd rotations with the forward movement 0 to 100 All
FcuBackward Moves the ship straight backward or combines FcuFwdBwd rotations with the backward movement 0 to 100 All
FcuRotationalPitch In-place pitch rotation -100 to 100 All
FcuRotationalYaw In-place yaw rotation -100 to 100 All
FcuRotationalRoll In-place roll rotation -100 to 100 All
FcuUpDown Moves the ship straight up or down -100 to 100 Advanced, Premium
FcuRightLeft Moves the ship straight right or left -100 to 100 Advanced, Premium
FcuFwdBwdPitch Rotation combined to forward/backward movement -100 to 100 Premium
FcuFwdBwdYaw Rotation combined to forward/backward movement -100 to 100 Premium
FcuFwdBwdRoll Rotation combined to forward/backward movement -100 to 100 Premium

To learn more about how to use fields, consult these wiki pages:

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