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Difference between revisions of "Rail cannon"

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|Ship class=Mounted weapon, slug
|Ship class=Mounted weapon, slug
|Ship name=Rail cannon
|Ship name=Rail cannon
}}
|-
| General use:
|Obliterating heavy armor
|-
{{Infobox ship characteristics
{{Infobox ship characteristics
}}
}}
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|-
|-
| Power draw:
| Power draw:
| 20,000 per shot, 1,500 capacitor upkeep per second
| 20,000 per shot
|-
| Capacitor Upkeep:
| 1,500 per second
|-
|-
| Projectile mass:  
| Projectile mass:  

Revision as of 08:42, 11 March 2021

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Rail weapon.png
Rail cannon parts
Info
Class and type: Mounted weapon, slug
Name: Rail cannon
General use: Obliterating heavy armor
General characteristics
Rate of Fire 33 rpm (0,56 rps)
Projectile Energy 12,250
Muzzle velocity: 1400 m/s
Heat generated: 150 per shot
Heat dissipation rate: 100 per second
Power draw: 20,000 per shot
Capacitor Upkeep: 1,500 per second
Projectile mass: 125
Lifetime: 6 seconds


Summary



Rail weapon.png

Basics

  • Rate of fire: Single shot, slow
  • Spread: None
  • Projectile speed: Fast
  • Note! Requires a charge-up!

Requires 1 Rail Cannon Mag and 4 Utility Ammo Mags installed into Rail Cannon Ammo Structure.

Ship usage

Rail cannons can be found on following ships either by default, or as a variant:

Device fields

To learn more about the usage of fields, consult these wiki pages:

Rail Cannon Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull". Often renamed to shoot or fire 0 - 1
StoredActiveRailgunAmmo Amount of ammo ready to be fired in the weapon's barrel 0 - 1
MaxActiveRailgunAmmo Maximum amount of ammo that fits in the barrel 1
RailgunChargeLimit Maximum speed the Railgun will charge up 0 - 100
RailgunChargeSpeed Current charge rate of Railgun 0 - 100
RailgunCharge Current Charge of the railgun 0 - 100
MaxRailgunCharge Maximum charge of the railgun 100

Rail Cannon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000

Rail Cannon Ammo Structure

YOLOL field description range
AvailableRailgunAmmo How much inactive ammo is left 0 - 100
MaxAvailableRailgunAmmo Maximum amount of inactive ammo that can be stored 100

Rail Cannon Mag

YOLOL field description range
StoredRailgunAmmo How much inactive ammo is left 0 - 100
MaxRailgunAmmo Maximum amount of inactive ammo that can be stored 100

Utility Ammo Mag

YOLOL field description range
StoredLocalPower How much power is stored in the utility ammo 0 - 4000
MaxLocalPower Maximum amount of power ammo that can be stored 4000
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