Difference between revisions of "Towing beam"
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Scrapper 101 (talk | contribs) m (Changed Energy input value to be what stated in Starbase Video Game.) |
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{{Otherlang2 | {{Otherlang2 | ||
|ru=Буксировочный_луч | |||
}}{{SB Infobox Begin | }}{{SB Infobox Begin | ||
|{{SB Infobox Header | |{{SB Infobox Header | ||
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|function=Towing other ships | |function=Towing other ships | ||
|size= | |size=204×72×72 cm | ||
|mass=3, | |mass=3,198.9 | ||
|volume=395.9 | |volume=395.9 | ||
|corrosionResistance=400 | |corrosionResistance=400 | ||
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|{{SB Infobox Device IO | |{{SB Infobox Device IO | ||
|electricIn= | |electricIn=5 e/s per ton towed | ||
|electricOut= | |electricOut= | ||
|energyCapacity= | |energyCapacity= | ||
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}}<section begin=summary/>The towing beam is a device that can be used to tow other ships. | }}<section begin=summary/>The towing beam is a device that can be used to tow other ships. | ||
The towing beam uses power relative to the mass of the ship being towed ( | The towing beam uses power relative to the mass of the ship being towed (5e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress. | ||
Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.<section end=summary/> | Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.<section end=summary/> | ||
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|- | |- | ||
! '''TowBeamStatus''' | ! '''TowBeamStatus''' | ||
| 0 if off, | | 0 if off, 1 if on, 2 if a ship is being towed. | ||
| 0 - 2 | | 0 - 2 | ||
|- | |- |
Latest revision as of 08:34, 6 August 2022
Towing beam
Type Utility device
Function Towing other ships
Size 204×72×72 cm
Mass 3,198.9 kg
Volume 395.9 kv
Corrosion resistance 400
Primary material Bastium
Input / Output
Electric input 5 e/s per ton towed
Composition
The towing beam is a device that can be used to tow other ships.
The towing beam uses power relative to the mass of the ship being towed (5e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress.
Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.
Device fields
YOLOL field | description | range |
---|---|---|
TowBeamOnState | The towing beam turns off when this is set to 0 and on when set to anything else | 0 - 1 |
TowBeamSearchLength | The distance the beam will try extend to, and try to grab ships from. | 200 |
TowBeamStatus | 0 if off, 1 if on, 2 if a ship is being towed. | 0 - 2 |
LockedMass | The mass of the towed ship, in kg. | 0 - |
To learn more about how to use fields, consult these wiki pages: