Difference between revisions of "Towing beam"
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Scrapper 101 (talk | contribs) m (Changed Energy input value to be what stated in Starbase Video Game.) |
Kay1010100 (talk | contribs) |
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}}<section begin=summary/>The towing beam is a device that can be used to tow other ships. | }}<section begin=summary/>The towing beam is a device that can be used to tow other ships. | ||
The towing beam uses power relative to the mass of the ship being towed ( | The towing beam uses power relative to the mass of the ship being towed (3e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress. | ||
Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.<section end=summary/> | Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.<section end=summary/> |
Revision as of 01:36, 7 May 2022
Towing beam
Type Utility device
Function Towing other ships
Size 204×72×72 cm
Mass 3,198.9 kg
Volume 395.9 kv
Corrosion resistance 400
Primary material Bastium
Input / Output
Electric input 5 e/s per ton towed
Composition
The towing beam is a device that can be used to tow other ships.
The towing beam uses power relative to the mass of the ship being towed (3e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress.
Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.
Device fields
YOLOL field | description | range |
---|---|---|
TowBeamOnState | The towing beam turns off when this is set to 0 and on when set to anything else | 0 - 1 |
TowBeamSearchLength | The distance the beam will try extend to, and try to grab ships from. | 200 |
TowBeamStatus | 0 if off, 1 if on, 2 if a ship is being towed. | 0 - 2 |
LockedMass | The mass of the towed ship, in kg. | 0 - |
To learn more about how to use fields, consult these wiki pages: