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Difference between revisions of "User:DustyFB/Sandbox/Cargo Lock Beam"

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The mass locked by beams are evenly distributed between the beams. So 1500 kg cargo would stress 3 locked beams by 500kg per beam. Each beam would consume 1 electricity per second extra added to the base 5 per second.
The mass locked by beams are evenly distributed between the beams: 3 cargo lock beams supporting a single 1,500 kg object would each support 500 kg, and consume 5 + (500 ⋅ 0.002) = 6 electricity per second.


== Device fields ==
== Device fields ==

Revision as of 10:08, 10 May 2021

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Starbase cargo beam .png An isolated cargo lock beam
Cargo Lock Beam
Type Cargo
Function Manipulating cargo
Availability Luxury Items
Size 72 × 72 × 12 cm
Input / Output
Electric Input 5 + 0.002⋅(X kg)
Device Interfaces 1
Construction
Weight: 536.73 kgVolume: 54.91 kvCRSV Resist: 400
Bastium 76.92%
Ilmatrium 7.69%
Tengium 7.69%
Vokarium 7.69%


The Cargo beam device emits a laser which locks onto any object on its trajectory.
The cargo beam device is most commonly used in spaceships designed for cargo transportation.
For safety reasons, the locking laser does not affect endoskeletons.

Basic information

In order for the cargo beam to lock onto objects and to be able to lift or otherwise move them, at least three beams should target the desired object from different directions.The beams should simultaneously hit the object from at least roughly 90 degrees difference from each other.


E.g. if the object is a cube, the cargo beams should target the cube at least from three different sides.


Power consumption when turned on: 5 electricity per second. Power consumption while locked on to cargo: 0.002 electricity per second for each kg.


The mass locked by beams are evenly distributed between the beams: 3 cargo lock beams supporting a single 1,500 kg object would each support 500 kg, and consume 5 + (500 ⋅ 0.002) = 6 electricity per second.

Device fields

YOLOL field description range
CargoBeamOnState Dictates whether the beam is on or off. 0 = off, any other value = on.
CargoBeamSearchLength The maximum distance from where the beam can lock onto objects. Measured in meters. 0 - 1000
CargoBeamStatus The current status of the beam, 0 = off or unlocked, 1 = touching object but unlocked, 2 = locked 0 - 2

To learn more about the usage of fields, consult these wiki pages:

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