Difference between revisions of "Torpedo"
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(→Parts: Added some Information regarding the torpedo parts. Matched the names of the listed parts with their names ingame.) |
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{{Otherlang2 | {{Otherlang2 | ||
|de=Torpedo:de | |de=Torpedo:de | ||
|fr=Torpedo | |fr=Torpedo:fr | ||
|ru=Торпеда | |ru=Торпеда | ||
|ua=Керована Торпеда | |ua=Керована Торпеда | ||
|zh-cn=鱼雷 | |zh-cn=鱼雷 | ||
}} | |||
}} | This page is still WIP | ||
{|{{Infobox ship begin}} | |||
{{Infobox ship image | |||
|Ship image=Torpedo.jpg | |||
|Ship caption=Torpedo and Launcher | |||
}} | |||
{{Infobox ship career | |||
|Hide header= | |||
|Ship class=Mounted weapon, Guided projectile | |||
|Ship name=Torpedo | |||
}} | |||
|- | |||
| General use: | |||
|Causing large amounts of destruction in a controlled manner. | |||
|- | |||
{{Infobox ship characteristics | |||
}} | |||
|- | |||
| Power draw: | |||
| ? local power per shot | |||
|- | |||
| Mass: | |||
| ? | |||
|- | |||
| Lifetime: | |||
| ? seconds | |||
|} | |||
== Summary == | |||
<br> | |||
<br> | |||
[[File:Torpedo.jpg|400px]] | |||
<br> | |||
<br> | |||
''Basics'' | |||
* Flight speed: Approximately 110m/s | |||
* Ammunition type: Projectile | |||
* Guidance: YOLOL and/or laser designator | |||
== | == Ship usage == | ||
Torpedos can be found on the following ships, either as its default, or as a variant: | |||
* [[Veles|Veles]] | |||
[[Category:Mounted weapons|Torpedo]] | |||
== Parts == | == Parts == | ||
Torpedos are modular projectiles comprising several components, some of which are optional. Here is a list of all Torpedo components: | |||
* Main Thruster | |||
** Maindrive for the torpedo | |||
* Fuel Tank | |||
** At least one is needed for flighttime, more are optional. | |||
* Yolol Slot | |||
** Allows space for two yolol chips. Optional. | |||
* Maneuver Thruster | |||
** Allows the torpedo to change its trajectory. Optional. | |||
* High Explosive Warhead | |||
** Will explode when field Detonate is set to 1. Optional, but 1 is recomended. | |||
* Laser Sensor | |||
** Nose of the torpedo. receives fielddata from a connected Laser Designator. | |||
* Fuse | |||
** Will activate the High Explosive Warhead when field conditions are met. Can be used without Yolol chips. | |||
== Device usage == | |||
While a torpedo can be launched using a universal tool, they are best used in conjunction with the torpedo tube. | |||
Torpedos can be 'guided' using YOLOL or with the use of a [[Laser Designator|laser designator]], shown below. | |||
<br> | |||
<br> | |||
[[File:Starbase-17_40_53.png|600px]] | |||
<br> | |||
<br> | |||
== Device fields == | |||
Speed, along with other properties will be settable, presumably in device fields. |
Revision as of 15:14, 28 February 2021
This page is still WIP
Summary
Basics
- Flight speed: Approximately 110m/s
- Ammunition type: Projectile
- Guidance: YOLOL and/or laser designator
Ship usage
Torpedos can be found on the following ships, either as its default, or as a variant:
Parts
Torpedos are modular projectiles comprising several components, some of which are optional. Here is a list of all Torpedo components:
- Main Thruster
- Maindrive for the torpedo
- Fuel Tank
- At least one is needed for flighttime, more are optional.
- Yolol Slot
- Allows space for two yolol chips. Optional.
- Maneuver Thruster
- Allows the torpedo to change its trajectory. Optional.
- High Explosive Warhead
- Will explode when field Detonate is set to 1. Optional, but 1 is recomended.
- Laser Sensor
- Nose of the torpedo. receives fielddata from a connected Laser Designator.
- Fuse
- Will activate the High Explosive Warhead when field conditions are met. Can be used without Yolol chips.
Device usage
While a torpedo can be launched using a universal tool, they are best used in conjunction with the torpedo tube.
Torpedos can be 'guided' using YOLOL or with the use of a laser designator, shown below.
Device fields
Speed, along with other properties will be settable, presumably in device fields.