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Difference between revisions of "Plasma cannon"

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{{Otherlang2
{{Otherlang2
|de=Plasma_cannon:de
|de=Plasma_thrower:de
|fr=Plasma_cannon/fr
|fr=Plasma_thrower:fr
|zh-cn=离子炮
|zh-cn=离子炮
|ru=Плазмомёт
|ru=Плазмомёт
|ua=Плазмомет
|ua=Плазмомет
|jp=プラズマスロワー
}}
}}{{SB Infobox Begin
{|{{Infobox ship begin}}
|{{SB Infobox Header
{{Infobox ship image
  |image=[[Image:Plasma_cannon.png]]
|Ship image=Plasma thrower.png
  |factionLogo=
|Ship image size=400
  |caption=A plasma thrower, expanded and assembled
|Ship caption=Plasma thrower parts
  |name=
}}
  |border=none
{{Infobox ship career
}}
|Hide header=
 
|Ship class=Mounted weapon, energy
|{{SB Infobox Device General Information
|Ship name=Plasma thrower
  |type=Weaponry
}}
  |function=Anti-armor
|-
 
| General use:
  |size=348×48×84 cm
|Destroy structures or slow ships
  |mass=5,375.48
|-
  |volume=565.24
{{Infobox ship characteristics
  |corrosionResistance=287
}}
  |primaryMaterial=Kutonium
|-
  |suppressUnitsKg
| Rate of Fire
  |suppressUnitsKv
| 70 rpm (1,18 rps)
}}
|-
| Projectile Energy
| 1170
|-
| Muzzle velocity:
| 600 m/s
|-
| Heat generated:
| 250 per shot
|-
| Heat dissipation rate:
| 100 per second
|-
| Power draw:
| 2500 per shot
|-
| Projectile mass:
| 65
|-
| Lifetime:
| 7 seconds
|}


|{{SB Infobox Device IO
== Summary ==
  |electricIn=<ul><li>250 e/s upkeep</li><li>2,205 electricity per shot</li></ul>
  |electricOut=
  |coolantIn=
  |coolantOut=
  |coolantRefresh=
  |heatGeneration=800 per shot
  |heatDissipation=10 per second
  |propellantIn=
  |propellantOut=
  |fuelIn=
  |fuelOut=
  |sockets=
  |YOLOLchips=
  |modInterfaces=
  |deviceInterfaces=
}}
|{{SB Infobox Equipment Specifications
  |rateOfFire=70
  |velocity=800
  |projectileMass=65
  |projectileEnergy=1,170
  |projectileLifetime=7 seconds
  |magazineCapacity=150 per charge
}}


|{{SB Infobox Device Construction
<br>
  |headerOverride=Composition (barrel)
<br>
  |kutonium=20%
[[File:Plasma thrower.png|400px]]
  |charodium=30%
<br>
  |arkanium=40%
<br>
  |vokarium=10%
Plasma throwers are mounted energy weapons.  
}}
<br>
|{{SB Infobox Device Construction
  |headerOverride=Composition (magazine)
  |bastium=20%
  |aegisium=55%
  |charodium=25%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (structure)
  |kutonium=45%
  |vokarium=15%
  |charodium=33%
  |arkanium=7%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (body)
  |bastium=15%
  |aegisium=30%
  |charodium=35%
  |vokarium=20%
}}
}}
<section begin=summary/>
The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.
<section end=summary/>
== Basics ==


''Specs'':
* Rate of fire: Slow
* Rate of fire: Slow
* Spread: low
* Spread: low
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== Ship usage ==
== Ship usage ==


Plasma Cannons can be found on following ships either by default, or as a variant:
Plasma throwers can be found on following ships either by default, or as a variant:


* [[Lancer|Lancer]]
* [[Lancer|Lancer]]


== Device fields ==
== Device fields ==
To learn more about the usage of fields, consult these wiki pages:
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]


'''Plasma Thrower Barrel'''
'''Plasma Thrower Barrel'''
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| Maximum amount of ammo that fits in the barrel
| Maximum amount of ammo that fits in the barrel
| 1
| 1
|-
! '''PlasmaChargeLimit'''
| Upper limit for charge speed
| 0 - 100
|-
! '''PlasmaChargeSpeed'''
| Current charge speed
| 0 - 100
|-
|-
|}
|}
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! '''AvailablePlasmaAmmo'''
! '''AvailablePlasmaAmmo'''
| How much inactive ammo is left
| How much inactive ammo is left
| 0 - 150
| 0 - 100
|-
|-
! '''MaxAvailablePlasmaAmmo'''
! '''MaxAvailablePlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| Maximum amount of inactive ammo that can be stored
| 150
| 100
|-
|-
|}
|}
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! '''StoredPlasmaAmmo'''
! '''StoredPlasmaAmmo'''
| How much inactive ammo is left
| How much inactive ammo is left
| 0 - 150
| 0 - 100
|-
|-
! '''MaxPlasmaAmmo'''
! '''MaxPlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| Maximum amount of inactive ammo that can be stored
| 150
| 100
|-
|-
|}
|}
To learn more about the usage of fields, consult these wiki pages:
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]


[[Category:Mounted weapons|Plasma thrower]]
[[Category:Mounted weapons|Plasma thrower]]

Revision as of 09:43, 11 March 2021

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Plasma thrower.png
Plasma thrower parts
Info
Class and type: Mounted weapon, energy
Name: Plasma thrower
General use: Destroy structures or slow ships
General characteristics
Rate of Fire 70 rpm (1,18 rps)
Projectile Energy 1170
Muzzle velocity: 600 m/s
Heat generated: 250 per shot
Heat dissipation rate: 100 per second
Power draw: 2500 per shot
Projectile mass: 65
Lifetime: 7 seconds

Summary



Plasma thrower.png

Plasma throwers are mounted energy weapons.

Specs:

  • Rate of fire: Slow
  • Spread: low
  • Flight speed: Slow
  • Ammunition type: Energy
  • Damage type: Fracture

Ship usage

Plasma throwers can be found on following ships either by default, or as a variant:

Device fields

To learn more about the usage of fields, consult these wiki pages:

Plasma Thrower Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull". Often renamed to shoot or fire 0 - 1
StoredActivePlasmaAmmo "Is the gun loaded?" Amount of ammo the weapon has in its barrel 0 - 1
MaxActivePlasmaAmmo Maximum amount of ammo that fits in the barrel 1

Mounted Weapon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000
StoredLocalPower How much LocalPower is currently in the system 0 - 5000
MaxLocalPower Maximum amount of LocalPower that can be in the system 5000

Plasma Thrower Structure

YOLOL field description range
AvailablePlasmaAmmo How much inactive ammo is left 0 - 100
MaxAvailablePlasmaAmmo Maximum amount of inactive ammo that can be stored 100

Plasma Cannon Mag

YOLOL field description range
StoredPlasmaAmmo How much inactive ammo is left 0 - 100
MaxPlasmaAmmo Maximum amount of inactive ammo that can be stored 100
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