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Difference between revisions of "Plasma cannon"

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m (→‎Device fields: adjusted Max stored Electricity value, based on todays(03.03.2021) patch)
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! '''StoredLocalPower'''
! '''StoredLocalPower'''
| How much LocalPower is currently in the system
| How much LocalPower is currently in the system
| 0 - 1500
| 0 - 5000
|-
|-
! '''MaxLocalPower'''
! '''MaxLocalPower'''
| Maximum amount of LocalPower that can be in the system
| Maximum amount of LocalPower that can be in the system
| 1500
| 5000
|-
|-
|}
|}

Revision as of 16:00, 3 March 2021

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Plasma thrower.png
Plasma thrower parts
Info
Class and type: Mounted weapon, energy
Name: Plasma thrower
General use: Destroy structures or slow ships
General characteristics
Rate of Fire:
- burst 75 rpm (1.25 rps)
- heat limited 24 rpm (0.4 rps)
Muzzle velocity: 500 m/s
Heat generated: 250 per shot
Heat dissipation rate: 100 per second
Power draw: 1000 per shot
Bullet mass: 60
Lifetime: 2 seconds

Summary



Plasma thrower.png

Plasma throwers are mounted energy weapons.

Specs:

  • Rate of fire: Slow
  • Spread: low
  • Flight speed: Slow
  • Ammunition type: Energy
  • Damage type: Fracture

Ship usage

Plasma throwers can be found on following ships either by default, or as a variant:

Device fields

To learn more about the usage of fields, consult these wiki pages:

Plasma Thrower Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull". Often renamed to shoot or fire 0 - 1
StoredActivePlasmaAmmo "Is the gun loaded?" Amount of ammo the weapon has in its barrel 0 - 1
MaxActivePlasmaAmmo Maximum amount of ammo that fits in the barrel 1

Mounted Weapon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000
StoredLocalPower How much LocalPower is currently in the system 0 - 5000
MaxLocalPower Maximum amount of LocalPower that can be in the system 5000

Plasma Thrower Structure

YOLOL field description range
AvailablePlasmaAmmo How much inactive ammo is left 0 - 100
MaxAvailablePlasmaAmmo Maximum amount of inactive ammo that can be stored 100

Plasma Cannon Mag

YOLOL field description range
StoredPlasmaAmmo How much inactive ammo is left 0 - 100
MaxPlasmaAmmo Maximum amount of inactive ammo that can be stored 100
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