Difference between revisions of "Missile"
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{{Otherlang2 | {{Otherlang2 | ||
|de=Missile:de | |de=Missile:de | ||
|fr=Missile | |fr=Missile:fr | ||
|zh-cn=火箭弹 | |zh-cn=火箭弹 | ||
|ru=Ракета | |ru=Ракета | ||
|ua=Модульна Ракета | |ua=Модульна Ракета | ||
}} | |||
{|{{Infobox ship begin}} | |||
{{Infobox ship image | |||
|Ship image=MissileParts.PNG | |||
|Ship caption=The parts of a modular missile | |||
}} | |||
{{Infobox ship career | |||
|Hide header= | |||
|Ship class=Mounted weapon, Unguided projectile | |||
|Ship name=Missile | |||
}} | |||
|- | |||
| General use: | |||
|Causing large amounts of destruction | |||
|- | |||
{{Infobox ship characteristics | |||
}} | |||
|- | |||
| Power draw: | |||
| ? local power per shot | |||
|- | |||
| Mass: | |||
| ? | |||
|- | |||
| Lifetime: | |||
| ? seconds | |||
|} | |||
== Summary == | |||
<br> | |||
<br> | |||
[[File:MissileParts.PNG|400px]] | |||
<br> | |||
<br> | |||
''Basics'' | |||
* Flight speed: Approximately 360-460m/s depending on composition. | |||
* Ammunition type: Projectile | |||
* Guidance: None | |||
== Ship usage == | |||
Missiles can be found on the following ships, either as its default, or as a variant: | |||
* [[Veles|Veles]] | |||
== Parts == | == Parts == | ||
Missiles are modular projectiles comprising 4 | Missiles are modular projectiles comprising 4 seperate parts, varients of each are available | ||
* Thruster, default or fast | |||
* Propellant tank, default or small and explosive | |||
* Warhead, heat or corosive damage | |||
* Fuse, contact or proximity | |||
== Launcher == | == Launcher == | ||
While missiles can be launched using a universal tool, they are best used in conjunction with a missile launcher. | |||
<br> | |||
<br> | |||
[[File:MissileLauncher.PNG|400px]] | |||
<br> | |||
<br> | |||
The missile launcher allows YOLOL to directly interface with the missiles, this can be used to fire missiles at a push of a button or even automate the process. | |||
== | == Video == | ||
More information can be found in [https://www.youtube.com/watch?v=5-xhwLw3cYI this official missile video]. | More information can be found in [https://www.youtube.com/watch?v=5-xhwLw3cYI this official missile video]. | ||
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| The thrust value the missile will attempt to achieve | | The thrust value the missile will attempt to achieve | ||
| 0 - n | | 0 - n | ||
|- | |- | ||
|} | |} | ||
[[Category:Mounted weapons|Missile]] | [[Category:Mounted weapons|Missile]] |
Revision as of 20:11, 13 January 2021
Summary
Basics
- Flight speed: Approximately 360-460m/s depending on composition.
- Ammunition type: Projectile
- Guidance: None
Ship usage
Missiles can be found on the following ships, either as its default, or as a variant:
Parts
Missiles are modular projectiles comprising 4 seperate parts, varients of each are available
- Thruster, default or fast
- Propellant tank, default or small and explosive
- Warhead, heat or corosive damage
- Fuse, contact or proximity
Launcher
While missiles can be launched using a universal tool, they are best used in conjunction with a missile launcher.
The missile launcher allows YOLOL to directly interface with the missiles, this can be used to fire missiles at a push of a button or even automate the process.
Video
More information can be found in this official missile video.
Device fields
Missile
YOLOL field | description | range |
---|---|---|
Detonate | Detonates the missile if set to 1 | 0 - 1 |
Safety | Stops the fuse from detonating the missile if set to 1 | 0 - 1 |
TimerState | Determines whether the timer is active | 0 - 1 |
Timer | Counts up while TimerState is 1, detonates once reaching DetonationTime | 0 - n |
SafetyTime | Need info | -1 - n |
DetonationTime | Time that Timer will detonate the missile | -1 - n |
TriggerRange | Range to trigger fuse | 0 - n |
Thruster
YOLOL field | description | range |
---|---|---|
CurrentThrust | The current thrust value | 0 - n |
TargetThrust | The thrust value the missile will attempt to achieve | 0 - n |