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Laser cannon

From Starbase wiki
Revision as of 13:54, 13 May 2021 by Duke Ironhelm (talk | contribs) (Added upkeep power & Charge fileds, adjusted characteristics description, updated mag fields)

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Laser weapon.png
Laser cannon parts
Info
Class and type: Mounted weapon, energy
Name: Laser cannon
General use: Obliterating fast spaceships
General characteristics
Rate of Fire 375 rpm (6,25 rps)
Projectile Energy 350
Muzzle velocity: 1000 m/s
Heat generated: 60 per shot
Heat dissipation rate: 100 per second
Power draw: 400 per shot, 100 per recharge
Upkeep power: 250 per second
Projectile mass: 7
Lifetime: 3 seconds

Summary



Laser weapon.png

Laser cannons are mounted energy weapons that are generally used in warfare to take out fast and agile spaceships.

Basics

  • Rate of fire: Fast
  • Spread: Minimal
  • Projectile speed: Fast
  • Ammunition type: Laser. Inactive ammo requires activation from an external power source.

Ship usage

Laser weapons can be found on following ships either by default, or as a variant:

Device fields

To learn more about the usage of fields, consult these wiki pages:

Laser Cannon Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull", Often renamed to shoot or fire 0 - 1
StoredActiveLaserAmmo Amount of ammo ready to fire in the weapon's barrel 0 - 1
MaxActiveLaserAmmo Maximum amount of ammo that fits in the barrel 1
LaserChargeLimit Upper limit for charge speed 0 - 100
LaserChargeSpeed Current charge speed 0 - 100

Mounted Weapon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000
StoredLocalPower How much LocalPower is currently in the system 0 - 5000
MaxLocalPower Maximum amount of LocalPower that can be in the system 5000

Laser Cannon Structure

YOLOL field description range
AvailableLaserAmmo How much inactive ammo is left 0 - 200
MaxAvailableLaserAmmo Maximum amount of inactive ammo that can be stored 200

Laser Cannon Mag

YOLOL field description range
StoredLaserAmmo How much inactive ammo is left 0 - 200
MaxLaserAmmo Maximum amount of inactive ammo that can be stored 200
StoredActiveLaserAmmo How much inactive ammo is left 0 - 800
MaxIdleLaserAmmo Maximum amount of inactive ammo that can be stored 800
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