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Difference between revisions of "Laser cannon"

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m (→‎Device fields: adjusted Max stored Electricity value, based on todays(03.03.2021) patch)
Line 21: Line 21:
|Obliterating fast spaceships
|Obliterating fast spaceships
|-
|-
{{Infobox ship characteristics
{{Infobox ship career
|Hide header=
|Ship class=Mounted weapon, bullet
|Ship name=Autocannon
}}
}}
|-
|-
| Rate of Fire:
| General use:  
|  
|Obliterating less armored and slow spaceships
|-
|-
| - burst
{{Infobox ship characteristics
| 300 rpm (5 rps)
}}
|-
|-
| - heat limited
| Rate of Fire
| 100 rpm (1.667 rps)
| 375 rpm (6,25 rps)
|-
|-
| - ammo activation limited
| Projectile Energy
| 30 rpm (0.5 rps)
| 350
|-
|-
| Muzzle velocity:
| Muzzle velocity:
Line 44: Line 47:
| Heat dissipation rate:  
| Heat dissipation rate:  
| 100 per second
| 100 per second
|-
| Ammo activation rate:
| 0.5 per second
|-
|-
| Power draw:
| Power draw:
| 500 total per shot
|-
|
| 400 per shot
| 400 per shot
|-
|-
|  
| Projectile mass:  
| 100 per ammo activation
| 7
|-
| Bullet mass:  
| 5
|-
|-
| Lifetime:
| Lifetime:

Revision as of 09:26, 11 March 2021

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Laser weapon.png
Laser cannon parts
Info
Class and type: Mounted weapon, energy
Name: Laser cannon
General use: Obliterating fast spaceships
Info
Class and type: Mounted weapon, bullet
Name: Autocannon
General use: Obliterating less armored and slow spaceships
General characteristics
Rate of Fire 375 rpm (6,25 rps)
Projectile Energy 350
Muzzle velocity: 1000 m/s
Heat generated: 60 per shot
Heat dissipation rate: 100 per second
Power draw: 400 per shot
Projectile mass: 7
Lifetime: 2 seconds

Summary



Laser weapon.png

Laser cannons are mounted energy weapons that are generally used in warfare to take out fast and agile spaceships.

Basics

  • Rate of fire: Medium
  • Spread: Minimal
  • Projectile speed: Fast
  • Ammunition type: Laser. Inactive ammo requires activation from an external power source.

Ship usage

Laser weapons can be found on following ships either by default, or as a variant:

Device fields

To learn more about the usage of fields, consult these wiki pages:

Laser Cannon Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull", Often renamed to shoot or fire 0 - 1
StoredActiveLaserAmmo Amount of ammo ready to fire in the weapon's barrel 0 - 1
MaxActiveLaserAmmo Maximum amount of ammo that fits in the barrel 1

Mounted Weapon Body

YOLOL field description range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 1000
StoredLocalPower How much LocalPower is currently in the system 0 - 5000
MaxLocalPower Maximum amount of LocalPower that can be in the system 5000

Laser Cannon Structure

YOLOL field description range
AvailableLaserAmmo How much inactive ammo is left 0 - 500
MaxAvailableLaserAmmo Maximum amount of inactive ammo that can be stored 500

Laser Cannon Mag

YOLOL field description range
StoredLaserAmmo How much inactive ammo is left 0 - 200
MaxLaserAmmo Maximum amount of inactive ammo that can be stored 200
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