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Difference between revisions of "Battery"

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}}<section begin=summary/>A battery is a storage device for electrical energy, and currently is available in just one size. This battery holds up to 10,000 energy units and has two sockets on opposite sides for ease-of-use, but are also semi-modular and can share connections with batteries placed immediately adjacent to them. Small ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy drain while their [[Generator|generators]] are warming up. Batteries with energy stored tend to explode when damaged, so designers should be careful about how many batteries they place near one another.
}}<section begin=summary/>A battery is a storage device for electrical energy, and currently is available in just one size. This battery holds up to 10,000 energy units and has two sockets on opposite sides for ease-of-use, but are also semi-modular and can share connections with batteries placed immediately adjacent to them. Small ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy drain while their [[Generator (Assembly)|generators]] are warming up. Batteries with energy stored tend to explode when damaged, so designers should be careful about how many batteries they place near one another.
<section end=summary/>
<section end=summary/>
== Device fields ==
== Device fields ==

Revision as of 11:19, 2 June 2021

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Battery nov 2019.png
Battery
Type Power
Function Stores electrical power
Availability Starsol
Size 96×48×72 cm
Mass 3,236.64 kg
Volume 325.29 kv
Corrosion resistance 150

Input / Output
Electric input 10,000 e/s
Electric output 10,000 e/s

Sockets 2

Modular interfaces 6

Composition

A battery is a storage device for electrical energy, and currently is available in just one size. This battery holds up to 10,000 energy units and has two sockets on opposite sides for ease-of-use, but are also semi-modular and can share connections with batteries placed immediately adjacent to them. Small ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy drain while their generators are warming up. Batteries with energy stored tend to explode when damaged, so designers should be careful about how many batteries they place near one another.

Device fields

YOLOL field description range
BatteryPriority Batteries with a lower priority get used first
StoredBatteryPower Current charge level of the battery 0 - 10 000
MaxBatteryPower Maximum charge level of the battery 10 000

To learn more about the usage of fields, consult these wiki pages:

Material

Weight (Kg) 3 236.75
Material Required (Kv)
Ukonium 545
Bastium 102
Vokarium 34

To learn more about materials, consult these wiki pages:

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