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Difference between revisions of "模块化矿石货箱"

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== 简介 ==
== Summary ==


[[File:starbase_devices_ore_crate.png|400px]]
[[File:starbase_devices_ore_crate.png|400px]]


模块化矿箱是一种模块化的储存单元,用于储存矿石和材料。
A modular storage unit that stores ore and materials.


货箱可以彼此堆叠形成更大的储存单元。
Crates can be stacked to form larger storage unit.


堆叠时,所有的货箱会共享电力,数据与管道网络。
They share power, data and pipe network when stacked.


货箱可以通过接入[[资源桥]]进行交互。
Crates are interacted with through a conection with a [[Resource_Bridge|resource bridge]].


== 基本信息 ==
== Basic information ==




# 这是专用于储存矿石和材料的模块化储存单元。其最大容量为1728kv(相当于120cm x 120cm x 120cm的立方体)。
# A modular storage unit is one that holds ore and materials. It's maximum capacity is 1728 kv (the equivalent of a 120cm x 120cm x 120cm material cube).
# 一个货箱一次只能存储一种材料。
# One crate can store only one material type at a time.
#* 转移矿物需要消耗电力
#* Requires power to be able to transfer ore within.
#* 储存矿物不需要消耗电力
#* Does not require power for storing the ore.
#* 货箱的每一面都有用于连接电线和管道的插口
#* Has sockets for cable and pipe connections on each side.
# 货箱可以相互连接以创建更大的存储单元。货箱彼此之间不需要更多的电线或管道。
# Cargo crates can be attached to one another to create larger storage units. No cables or pipes needed between the crates.


== 互动 ==
== Interaction ==


通过任何库存连接形式均可与货箱进行交互。
Cargo crate interaction is done with any inventory connection established with the crates.
* 例如,采矿背包可以在其背包界面中将货箱作为库存项目之一显示出来,且货箱中的矿石可以以材料立方体的形式取出。
* For example, a Mining Backpack connection will show cargo crates as slots in the backpack inventory and ore can be pulled to the game world as material cubes.


'''用户互动'''
'''User Interface'''
* 在任何显示界面中,每个货箱都会被显示为一个库存项目。
* Each cargo crate is represented as an inventory slot in any interface they are shown.


== 使用示例 ==
== Example usage ==


* 与货箱正确连接的设置包括:
* Correct setup for interacting with the crates:
** 货箱有电力供应(用电线与发电机或电池等电源相连)。
** Crate should have access to electricity (cables from the crate to power source like generator or battery).
** 货箱用管道连接到资源桥接器的[[转接插座]]上。
** Crate should have pipe connection to device hardpoint which has resource bridge bolted to it.
*** 此转接插座有电力供应。
*** The device hardpoint should have access to electricity (cables from the crate to power source like generator or battery.)
** 玩家装备有采矿背包。
** Player should have a Mining Backpack equipped.
* 完成以上设置之后,玩家就可以通过对资源桥接器按下F键以激活自己与资源桥之间的物品传输光线。
* With the above setup, player should be able to activate tether connection to the resource bridge by pointing the resource bridge and pressing F.
** 连接建立之后,玩家就可以在背包页面中看到货箱。
** When connection is established, player should see the crates in the mining backpack inventory.


== 设备参数 ==
== Device fields ==


要了解有关参数的更多信息,请查阅以下Wiki页面:
To learn more about how to use fields, consult these wiki pages:
* [[交互屏|交互屏]]
* [[Universal tool|Universal Tool]]
* [[数据网络|数据网络]]
* [[Data networks|Data networks]]
* [[YOLOL语言|YOLOL语言]]
* [[YOLOL|YOLOL]]


{|class="wikitable"
{|class="wikitable"
! YOLOL参数
! YOLOL field
! 描述
! description
! 范围
! range
|-
|-
! '''Priority
! '''Priority'''
优先级'''
| Crates with a lower priority get used first
| 低优先级的货箱会被优先使用
|  
|  
|}
|}
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<!-- modular ore cargo crate -->
<!-- modular ore cargo crate -->
[[Category:设备和机器]]
[[Category:Devices and machines|Modular ore cargo crate]]

Revision as of 05:31, 25 August 2020

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Summary

Starbase devices ore crate.png

A modular storage unit that stores ore and materials.

Crates can be stacked to form larger storage unit.

They share power, data and pipe network when stacked.

Crates are interacted with through a conection with a resource bridge.

Basic information

  1. A modular storage unit is one that holds ore and materials. It's maximum capacity is 1728 kv (the equivalent of a 120cm x 120cm x 120cm material cube).
  2. One crate can store only one material type at a time.
    • Requires power to be able to transfer ore within.
    • Does not require power for storing the ore.
    • Has sockets for cable and pipe connections on each side.
  3. Cargo crates can be attached to one another to create larger storage units. No cables or pipes needed between the crates.

Interaction

Cargo crate interaction is done with any inventory connection established with the crates.

  • For example, a Mining Backpack connection will show cargo crates as slots in the backpack inventory and ore can be pulled to the game world as material cubes.

User Interface

  • Each cargo crate is represented as an inventory slot in any interface they are shown.

Example usage

  • Correct setup for interacting with the crates:
    • Crate should have access to electricity (cables from the crate to power source like generator or battery).
    • Crate should have pipe connection to device hardpoint which has resource bridge bolted to it.
      • The device hardpoint should have access to electricity (cables from the crate to power source like generator or battery.)
    • Player should have a Mining Backpack equipped.
  • With the above setup, player should be able to activate tether connection to the resource bridge by pointing the resource bridge and pressing F.
    • When connection is established, player should see the crates in the mining backpack inventory.

Device fields

To learn more about how to use fields, consult these wiki pages:

YOLOL field description range
Priority Crates with a lower priority get used first
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