Missile launcher
Revision as of 06:15, 28 July 2021 by DustyFB (talk | contribs) (Text replacement - "|availability=MAG" to "")
Missile launcher
Type Mounted weapon
Function Anti-armor
Size 120×144×72 cm
Mass 5,668.3 kg
Volume 605.59 kv
Corrosion resistance 245
Primary material Kutonium
Weapon Characteristics
Rate of fire 300 RPM
Muzzle velocity 360-460 m/s
Projectile voxel mass 29.33 kv
Projectile lifetime ∞
Magazine capacity 9
Composition
While missiles can be launched using a universal tool, they are best used in conjunction with a missile launcher.The missile launcher allows YOLOL to directly interface with the missiles, which can be used to fire missiles at a push of a button - or even automate the process. The launcher can also automatically lock all missiles within it into battery, which is required for the safe transport of the missiles.
Media
More information can be found in this official missile video.
Device fields
YOLOL field | description | range |
---|---|---|
TubeLockX | Locks the tube at position X | 0 - 1 |
LauncherLock | Locks all tubes | 0 - 1 |
SelectedTube | Tube selected for next launch | 0 - 9 |
MissileLocked | Displays status of selected tube | "Empty" "Locked" |
LaunchMissile | Launches selected tube | 0 - 1 |
To learn more about how to use fields, consult these wiki pages: