Difference between revisions of "Plasma cannon"
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| Line 37: | Line 37: | ||
<br> | <br> | ||
''Specs'' | ''Specs'': | ||
* | * Rate of fire: Slow | ||
* | * Spread: low | ||
* | * Flight speed: Slow | ||
* Ammunition type: Energy | * Ammunition type: Energy | ||
* Damage type: Fracture | * Damage type: Fracture | ||
Revision as of 11:14, 17 June 2019
Summary
Plasma throwers are mounted energy weapons.
Specs:
- Rate of fire: Slow
- Spread: low
- Flight speed: Slow
- Ammunition type: Energy
- Damage type: Fracture
Ship usage
Plasma throwers can be found on following ships either by default, or as a variant:
Device fields
Ammo box
| YOLOL field | description | range |
|---|---|---|
| StoredPlasmaAmmo | How much inactive ammo is left | 0 - 10 000 |
| MaxPlasmaAmmo | Maximum amount of inactive ammo that can be stored | 0 - 10 000 |
Barrel
| YOLOL field | description | range |
|---|---|---|
| MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
| StoredActivePlasmaAmmo | Amount of ammo ready to be fired in the weapon's barrel | 0 - 80 |
| MaxActivePlasmaAmmo | Maximum amount of ammo that fits in the barrel | 0 - 80 |
Body
- Stores
- 1000 Heat
- 1000 Local power
- Converts
- Power
- -500 power
- +1000 local power
- Heat
- -1 coolant
- -100 heat
- Power
| YOLOL field | Description | Range |
|---|---|---|
| StoredHeat | How much heat is currently in the system | 0 - 1000 |
| MaxHeat | Maximum amount of heat that can be in the system | 0 - 1000 |
| StoredLocalPower | How much LocalPower is currently in the system | 0 - 1000 |
| MaxLocalPower | Maximum amount of LocalPower that can be in the system | 0 - 1000 |