Difference between revisions of "Towing beam (Assembly)"
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}}<section begin=summary/>The towing beam is a device that can be used to tow other ships. | }}<section begin=summary/>The towing beam is a device that can be used to tow other ships. | ||
The towing beam uses power relative to the mass of the ship being towed ( | The towing beam uses power relative to the mass of the ship being towed (3 e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress. | ||
Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.<section end=summary/> | Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.<section end=summary/> |
Revision as of 13:48, 17 March 2022
An assembled towing beam
Towing beam
Type Utility device
Function Towing other ships
Size 204×96×72 cm ?
Mass 11,147 ? kg
Volume 1,130.12 ? kv
Corrosion resistance 308 ?
Input / Output
Electric input 3 e/s per ton towed
Sub-components
The towing beam is a device that can be used to tow other ships.
The towing beam uses power relative to the mass of the ship being towed (3 e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress.
Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.
Device fields
Towing beam
YOLOL field | description | range |
---|---|---|
TowBeamOnState | The towing beam turns off when this is set to 0 and on when set to anything else | 0 - 1 |
TowBeamSearchLength | The distance the beam will try extend to, and try to grab ships from. | 200 |
TowBeamStatus | 0 if off, 1 if on, 2 if a ship is being towed. | 0 - 2 |
LockedMass | The mass of the towed ship, in kg. | 0 - |
Utility tool capacitor
YOLOL field | description | range |
---|---|---|
StoredLocalPower | How much power is stored in the capacitor | 0 - 4000 |
MaxLocalPower | Maximum amount of power that can be stored | 4000 |
To learn more about how to use fields, consult these wiki pages: