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Difference between revisions of "Rail trigger"

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Latest revision as of 23:14, 9 September 2021

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This page contains information that pertains only to the closed alpha version of the game, which was discontinued on July 26th, 2021. It has been kept up for posterity only, but you may still edit it.
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Starbase rail trigger.png
Rail trigger
Type Rail devices
Function Detects rail movers

Size 8×12×1.5 cm
Mass 4.08 kg
Volume 0.41 kv
Corrosion resistance 350

Composition

Bastium 60.54%

Tengium 9.8%

Vokarium 19.85%

Rail triggers are attached to rails and used to control rail network behavior, either through YOLOL or directly by changing configured values.

Rail triggers detect rail movers passing by them.

Basic information

  • When bolted to a rail, rail triggers will detect rail movers passing by them.
  • When a mover passes, the rail trigger sets a single variable to either a predetermined value, or a value read from the triggering mover.

Device fields

YOLOL field description range
RailTriggerOutput The output field the trigger writes to. None
RailTriggerValue Value written to RailTriggerOutput when a rail mover passes over.
RailTriggerReadMover If non-zero, will read the rail mover's RailMoverTriggerValue field and emit that instead of the trigger's RailTriggerValue.


To learn more about how to use fields, consult these wiki pages:

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