Difference between revisions of "Laser cannon"
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(Updated weapon stats, organised page) |
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{{Infobox ship image | {{Infobox ship image | ||
|Ship image=Laser weapon.png | |Ship image=Laser weapon.png | ||
|Ship image size=400 | |||
|Ship caption=Laser cannon parts | |Ship caption=Laser cannon parts | ||
}} | }} | ||
Line 22: | Line 23: | ||
}} | }} | ||
|- | |- | ||
| | | Rate of Fire: | ||
| | | | ||
|- | |||
| - burst | |||
| 600 rpm (10 rps) | |||
|- | |||
| - heat limited | |||
| 100 rpm (1.667 rps) | |||
|- | |||
| - ammo activation limited | |||
| 30 rpm (0.5 rps) | |||
|- | |- | ||
| Muzzle velocity: | | Muzzle velocity: | ||
| | | 1000 m/s | ||
|- | |- | ||
| | | Heat generated: | ||
| | | 60 per shot | ||
|- | |||
| Heat dissipation rate: | |||
| 100 per second | |||
|- | |||
| Ammo activation rate: | |||
| 0.5 per second | |||
|- | |||
| Power draw: | |||
| 400 total per shot | |||
|- | |||
| | |||
| 300 per shot | |||
|- | |||
| | |||
| 100 per ammo activation | |||
|- | |- | ||
| Bullet mass: | | Bullet mass: | ||
| 5 | | 5 | ||
|- | |- | ||
| Lifetime: | |||
| 2 seconds | |||
|} | |} | ||
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* Spread: Minimal | * Spread: Minimal | ||
* Projectile speed: Fast | * Projectile speed: Fast | ||
* Ammunition type: | * Ammunition type: Laser. Inactive ammo requires activation from an external power source. | ||
== Ship usage == | == Ship usage == | ||
Line 58: | Line 85: | ||
== Device fields == | == Device fields == | ||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
''' | '''Laser Cannon Barrel''' | ||
{|class="wikitable" | {|class="wikitable" | ||
! YOLOL field | ! YOLOL field | ||
Line 90: | Line 106: | ||
! '''MaxActiveLaserAmmo''' | ! '''MaxActiveLaserAmmo''' | ||
| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| | | 1 | ||
|- | |- | ||
|} | |} | ||
'''Mounted Weapon Body''' | |||
'''Body''' | |||
{|class="wikitable" | {|class="wikitable" | ||
! YOLOL field | ! YOLOL field | ||
Line 106: | Line 121: | ||
|- | |- | ||
! '''MaxHeat''' | ! '''MaxHeat''' | ||
| Maximum amount of heat that the system can | | Maximum amount of heat that can be in the system | ||
| 0 - | | 1000 | ||
|- | |||
! '''StoredLocalPower''' | |||
| How much LocalPower is currently in the system | |||
| 0 - 1500 | |||
|- | |||
! '''MaxLocalPower''' | |||
| Maximum amount of LocalPower that can be in the system | |||
| 1500 | |||
|- | |||
|} | |||
'''Laser Cannon Structure''' | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''AvailableLaserAmmo''' | |||
| How much inactive ammo is left | |||
| 0 - 500 | |||
|- | |||
! '''MaxAvailableLaserAmmo''' | |||
| Maximum amount of inactive ammo that can be stored | |||
| 500 | |||
|- | |- | ||
|} | |} | ||
'''Laser Cannon Mag''' | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''StoredLaserAmmo''' | |||
| How much inactive ammo is left | |||
| 0 - 200 | |||
|- | |||
! '''MaxLaserAmmo''' | |||
| Maximum amount of inactive ammo that can be stored | |||
| 200 | |||
|- | |||
|} | |||
[[Category:Mounted weapons|Laser weapon]] | [[Category:Mounted weapons|Laser weapon]] |
Revision as of 22:01, 27 August 2020
Summary
Laser cannons are mounted energy weapons that are generally used in warfare to take out fast and agile spaceships.
Basics
- Rate of fire: Very fast
- Spread: Minimal
- Projectile speed: Fast
- Ammunition type: Laser. Inactive ammo requires activation from an external power source.
Ship usage
Laser weapons can be found on following ships either by default, or as a variant:
Device fields
To learn more about the usage of fields, consult these wiki pages:
Laser Cannon Barrel
YOLOL field | description | range |
---|---|---|
MountedWeaponFire | "Trigger pull", Often renamed to shoot or fire | 0 - 1 |
StoredActiveLaserAmmo | Amount of ammo ready to fire in the weapon's barrel | 0 - 1 |
MaxActiveLaserAmmo | Maximum amount of ammo that fits in the barrel | 1 |
Mounted Weapon Body
YOLOL field | description | range |
---|---|---|
StoredHeat | How much heat is currently in the system | 0 - 1000 |
MaxHeat | Maximum amount of heat that can be in the system | 1000 |
StoredLocalPower | How much LocalPower is currently in the system | 0 - 1500 |
MaxLocalPower | Maximum amount of LocalPower that can be in the system | 1500 |
Laser Cannon Structure
YOLOL field | description | range |
---|---|---|
AvailableLaserAmmo | How much inactive ammo is left | 0 - 500 |
MaxAvailableLaserAmmo | Maximum amount of inactive ammo that can be stored | 500 |
Laser Cannon Mag
YOLOL field | description | range |
---|---|---|
StoredLaserAmmo | How much inactive ammo is left | 0 - 200 |
MaxLaserAmmo | Maximum amount of inactive ammo that can be stored | 200 |