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Difference between revisions of "Towing beam (Assembly)"

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  |function=Towing other ships
  |function=Towing other ships
   
   
  |size=204×96×72 cm ?
  |size=300×96×72 cm
  |mass=11,147 ?
  |mass=7,883.98
  |volume=1,130.12 ?
  |volume=792.36
  |corrosionResistance=308 ?
  |corrosionResistance=400
  |suppressUnitsKg=
  |suppressUnitsKg=
  |suppressUnitsKv=
  |suppressUnitsKv=

Revision as of 14:54, 17 March 2022

Towing beam (assembly).png
An assembled towing beam
Towing beam
Type Utility device
Function Towing other ships

Size 300×96×72 cm
Mass 7,883.98 kg
Volume 792.36 kv
Corrosion resistance 400

Input / Output
Electric input 3 e/s per ton towed

Sub-components
Towing beam.png
Utility tool body 1.png
Utility capacitors.png

The towing beam is a device that can be used to tow other ships.

The towing beam uses power relative to the mass of the ship being towed (5e/s per ton), this mass is also added to the ship's mass, slowing the towing ship, but not adding any stress.

Outside of a safezone any ship can be towed, inside a safezone only un-owned ships are able to be towed.

Device fields

Towing beam

YOLOL field description range
TowBeamOnState The towing beam turns off when this is set to 0 and on when set to anything else 0 - 1
TowBeamSearchLength The distance the beam will try extend to, and try to grab ships from. 200
TowBeamStatus 0 if off, 1 if on, 2 if a ship is being towed. 0 - 2
LockedMass The mass of the towed ship, in kg. 0 -

Utility tool capacitor

YOLOL field description range
StoredLocalPower How much power is stored in the capacitor 0 - 4000
MaxLocalPower Maximum amount of power that can be stored 4000


To learn more about how to use fields, consult these wiki pages:

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