Difference between revisions of "Plasma cannon"
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(Updated weapon stats, organised page) |
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{{Infobox ship image | {{Infobox ship image | ||
|Ship image=Plasma thrower.png | |Ship image=Plasma thrower.png | ||
|Ship image size=400 | |||
|Ship caption=Plasma thrower parts | |Ship caption=Plasma thrower parts | ||
}} | }} | ||
Line 22: | Line 23: | ||
}} | }} | ||
|- | |- | ||
| | | Rate of Fire: | ||
| | | | ||
|- | |||
| - burst | |||
| 75 rpm (1.25 rps) | |||
|- | |||
| - heat limited | |||
| 24 rpm (0.4 rps) | |||
|- | |- | ||
| Muzzle velocity: | | Muzzle velocity: | ||
| 500 | | 500 | ||
|- | |- | ||
| | | Heat generated: | ||
| | | 250 per shot | ||
|- | |- | ||
| Heat | | Heat dissipation rate: | ||
| | | 100 per second | ||
|- | |- | ||
| Power draw: | | Power draw: | ||
| | | 1000 per shot | ||
|- | |- | ||
| Bullet mass: | | Bullet mass: | ||
| 60 | | 60 | ||
|- | |- | ||
| Lifetime: | |||
| 2 seconds | |||
|} | |} | ||
Line 69: | Line 76: | ||
== Device fields == | == Device fields == | ||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
| | '''Plasma Thrower Barrel''' | ||
| | |||
'''Barrel''' | |||
{|class="wikitable" | {|class="wikitable" | ||
! YOLOL field | ! YOLOL field | ||
Line 100: | Line 97: | ||
! '''MaxActivePlasmaAmmo''' | ! '''MaxActivePlasmaAmmo''' | ||
| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| | | 1 | ||
|- | |- | ||
|} | |} | ||
'''Mounted Weapon Body''' | |||
{|class="wikitable" | {|class="wikitable" | ||
! YOLOL field | ! YOLOL field | ||
! | ! description | ||
! | ! range | ||
|- | |- | ||
! '''StoredHeat''' | ! '''StoredHeat''' | ||
Line 117: | Line 113: | ||
! '''MaxHeat''' | ! '''MaxHeat''' | ||
| Maximum amount of heat that can be in the system | | Maximum amount of heat that can be in the system | ||
| | | 1000 | ||
|- | |- | ||
! '''StoredLocalPower''' | ! '''StoredLocalPower''' | ||
| How much LocalPower is currently in the system | | How much LocalPower is currently in the system | ||
| 0 - | | 0 - 1500 | ||
|- | |- | ||
! '''MaxLocalPower''' | ! '''MaxLocalPower''' | ||
| Maximum amount of LocalPower that can be in the system | | Maximum amount of LocalPower that can be in the system | ||
| | | 1500 | ||
|- | |- | ||
|} | |} | ||
'''Plasma Thrower Structure''' | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''AvailablePlasmaAmmo''' | |||
| How much inactive ammo is left | |||
| 0 - 100 | |||
|- | |||
! '''MaxAvailablePlasmaAmmo''' | |||
| Maximum amount of inactive ammo that can be stored | |||
| 100 | |||
|- | |||
|} | |||
'''Plasma Cannon Mag''' | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''StoredPlasmaAmmo''' | |||
| How much inactive ammo is left | |||
| 0 - 100 | |||
|- | |||
! '''MaxPlasmaAmmo''' | |||
| Maximum amount of inactive ammo that can be stored | |||
| 100 | |||
|- | |||
|} | |||
[[Category:Mounted weapons|Plasma thrower]] | [[Category:Mounted weapons|Plasma thrower]] |
Revision as of 22:08, 27 August 2020
Summary
Plasma throwers are mounted energy weapons.
Specs:
- Rate of fire: Slow
- Spread: low
- Flight speed: Slow
- Ammunition type: Energy
- Damage type: Fracture
Ship usage
Plasma throwers can be found on following ships either by default, or as a variant:
Device fields
To learn more about the usage of fields, consult these wiki pages:
Plasma Thrower Barrel
YOLOL field | description | range |
---|---|---|
MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
StoredActivePlasmaAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
MaxActivePlasmaAmmo | Maximum amount of ammo that fits in the barrel | 1 |
Mounted Weapon Body
YOLOL field | description | range |
---|---|---|
StoredHeat | How much heat is currently in the system | 0 - 1000 |
MaxHeat | Maximum amount of heat that can be in the system | 1000 |
StoredLocalPower | How much LocalPower is currently in the system | 0 - 1500 |
MaxLocalPower | Maximum amount of LocalPower that can be in the system | 1500 |
Plasma Thrower Structure
YOLOL field | description | range |
---|---|---|
AvailablePlasmaAmmo | How much inactive ammo is left | 0 - 100 |
MaxAvailablePlasmaAmmo | Maximum amount of inactive ammo that can be stored | 100 |
Plasma Cannon Mag
YOLOL field | description | range |
---|---|---|
StoredPlasmaAmmo | How much inactive ammo is left | 0 - 100 |
MaxPlasmaAmmo | Maximum amount of inactive ammo that can be stored | 100 |