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Difference between revisions of "Plasma cannon"

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{{Otherlang2
{{Otherlang2
|de=Plasma_cannon:de
|fr=Plasma_cannon/fr
|zh-cn=离子炮
|ru=Плазмомёт
|ru=Плазмомёт
|ua=Плазмомет
}}
|jp=プラズマスロワー
{|{{Infobox ship begin}}
}}{{SB Infobox Begin
{{Infobox ship image
|{{SB Infobox Header
|Ship image=Plasma thrower.png
  |image=[[Image:Plasma_cannon.png]]
|Ship caption=Plasma thrower parts
  |factionLogo=
}}
  |caption=A plasma thrower, expanded and assembled
{{Infobox ship career
  |name=
|Hide header=
  |border=none
|Ship class=Mounted weapon, energy
}}
|Ship name=Plasma thrower
}}
|-
| General use:
|Destroy structures or slow ships
|-
{{Infobox ship characteristics
}}
|-
| Caliber:
| Plasma cell
|-
| Muzzle velocity:
| 500
|-
| Fire delay:
| 0.25 seconds
|-
| Heat generated:
| 250 per shot
|-
| Power draw:
| 150 local power per shot
|-
| Bullet mass:
| 60
|-
 


|{{SB Infobox Device General Information
|}
  |type=Weaponry
  |function=Anti-armor
 
  |size=348×48×84 cm
  |mass=5,375.48
  |volume=565.24
  |corrosionResistance=287
  |primaryMaterial=Kutonium
  |suppressUnitsKg
  |suppressUnitsKv
}}


|{{SB Infobox Device IO
== Summary ==
  |electricIn=<ul><li>250 e/s upkeep</li><li>2,205 electricity per shot</li></ul>
  |electricOut=
  |coolantIn=
  |coolantOut=
  |coolantRefresh=
  |heatGeneration=800 per shot
  |heatDissipation=10 per second
  |propellantIn=
  |propellantOut=
  |fuelIn=
  |fuelOut=
  |sockets=
  |YOLOLchips=
  |modInterfaces=
  |deviceInterfaces=
}}
|{{SB Infobox Equipment Specifications
  |rateOfFire=70
  |velocity=800
  |projectileMass=65
  |projectileEnergy=1,170
  |projectileLifetime=7 seconds
  |magazineCapacity=150 per charge
}}


|{{SB Infobox Device Construction
<br>
  |headerOverride=Composition (barrel)
<br>
  |kutonium=20%
[[File:Plasma thrower.png|400px]]
  |charodium=30%
<br>
  |arkanium=40%
<br>
  |vokarium=10%
Plasma throwers are mounted energy weapons.  
}}
<br>
|{{SB Infobox Device Construction
  |headerOverride=Composition (magazine)
  |bastium=20%
  |aegisium=55%
  |charodium=25%
}}
|{{SB Infobox Device Construction
|headerOverride=Composition (Refill)
|ice=900 kv
|karnite=675 kv
|vokarium=675 kv
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (structure)
  |kutonium=45%
  |vokarium=15%
  |charodium=33%
  |arkanium=7%
}}
|{{SB Infobox Device Construction
  |headerOverride=Composition (body)
  |bastium=15%
  |aegisium=30%
  |charodium=35%
  |vokarium=20%
}}
}}
<section begin=summary/>
The plasma cannon is one of several ship weapons available for militarized spaceships. Despite a relatively slow velocity and rate of fire, the plasma cannon excels at wreaking destruction, and they are capable of ablating significant armor mass.
<section end=summary/>
== Basics ==


''Specs'':
* Rate of fire: Slow
* Rate of fire: Slow
* Spread: low
* Spread: low
Line 102: Line 60:
== Ship usage ==
== Ship usage ==


Plasma Cannons can be found on following ships either by default, or as a variant:
Plasma throwers can be found on following ships either by default, or as a variant:


* [[Lancer|Lancer]]
* [[Lancer|Lancer]]
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== Device fields ==
== Device fields ==


'''Plasma Thrower Barrel'''
'''Ammo box'''
{|class="wikitable"
! YOLOL field
! Description
! Range
|-
! '''StoredPlasmaAmmo'''
| How much inactive ammo is left
| 0 - 100
|-
! '''MaxPlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| 0 - 100
|-
|}
'''Barrel'''
{|class="wikitable"
{|class="wikitable"
! YOLOL field
! YOLOL field
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! '''MaxActivePlasmaAmmo'''
! '''MaxActivePlasmaAmmo'''
| Maximum amount of ammo that fits in the barrel
| Maximum amount of ammo that fits in the barrel
| 1
| 0 - 1
|-
! '''PlasmaChargeLimit'''
| Upper limit for charge speed
| 0 - 100
|-
! '''PlasmaChargeSpeed'''
| Current charge speed
| 0 - 100
|-
|-
|}
|}


'''Mounted Weapon Body'''
==== Body ====
 
{|class="wikitable"
{|class="wikitable"
! YOLOL field
! YOLOL field
! description
! Description
! range
! Range
|-
|-
! '''StoredHeat'''
! '''StoredHeat'''
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! '''MaxHeat'''
! '''MaxHeat'''
| Maximum amount of heat that can be in the system
| Maximum amount of heat that can be in the system
| 1000
| 0 - 1000
|-
|-
! '''StoredLocalPower'''
! '''StoredLocalPower'''
| How much LocalPower is currently in the system
| How much LocalPower is currently in the system
| 0 - 5000
| 0 - 1000
|-
|-
! '''MaxLocalPower'''
! '''MaxLocalPower'''
| Maximum amount of LocalPower that can be in the system
| Maximum amount of LocalPower that can be in the system
| 5000
| 0 - 1000
|-
|-
|}
|}


'''Plasma Thrower Structure'''
{|class="wikitable"
! YOLOL field
! description
! range
|-
! '''AvailablePlasmaAmmo'''
| How much inactive ammo is left
| 0 - 150
|-
! '''MaxAvailablePlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| 150
|-
|}
'''Plasma Cannon Mag'''
{|class="wikitable"
! YOLOL field
! description
! range
|-
! '''StoredPlasmaAmmo'''
| How much inactive ammo is left
| 0 - 150
|-
! '''MaxPlasmaAmmo'''
| Maximum amount of inactive ammo that can be stored
| 150
|-
|}


To learn more about the usage of fields, consult these wiki pages:
* [[Universal tool|Universal Tool]]
* [[Data networks|Data networks]]
* [[YOLOL|YOLOL]]


[[Category:Mounted weapons|Plasma thrower]]
[[Category:Mounted weapons|Plasma thrower]]

Revision as of 02:28, 18 August 2019

Русский
Plasma thrower.png
Plasma thrower parts
Info
Class and type: Mounted weapon, energy
Name: Plasma thrower
General use: Destroy structures or slow ships
General characteristics
Caliber: Plasma cell
Muzzle velocity: 500
Fire delay: 0.25 seconds
Heat generated: 250 per shot
Power draw: 150 local power per shot
Bullet mass: 60

Summary



Plasma thrower.png

Plasma throwers are mounted energy weapons.

Specs:

  • Rate of fire: Slow
  • Spread: low
  • Flight speed: Slow
  • Ammunition type: Energy
  • Damage type: Fracture

Ship usage

Plasma throwers can be found on following ships either by default, or as a variant:

Device fields

Ammo box

YOLOL field Description Range
StoredPlasmaAmmo How much inactive ammo is left 0 - 100
MaxPlasmaAmmo Maximum amount of inactive ammo that can be stored 0 - 100

Barrel

YOLOL field description range
MountedWeaponFire "Trigger pull". Often renamed to shoot or fire 0 - 1
StoredActivePlasmaAmmo "Is the gun loaded?" Amount of ammo the weapon has in its barrel 0 - 1
MaxActivePlasmaAmmo Maximum amount of ammo that fits in the barrel 0 - 1

Body

YOLOL field Description Range
StoredHeat How much heat is currently in the system 0 - 1000
MaxHeat Maximum amount of heat that can be in the system 0 - 1000
StoredLocalPower How much LocalPower is currently in the system 0 - 1000
MaxLocalPower Maximum amount of LocalPower that can be in the system 0 - 1000
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