Difference between revisions of "Plasma cannon"
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m (→Device fields: adjusted Max stored Electricity value, based on todays(03.03.2021) patch) |
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{{Otherlang2 | {{Otherlang2 | ||
|de= | |de=Plasma_thrower:de | ||
|fr= | |fr=Plasma_thrower:fr | ||
|zh-cn=离子炮 | |zh-cn=离子炮 | ||
|ru=Плазмомёт | |ru=Плазмомёт | ||
|ua=Плазмомет | |ua=Плазмомет | ||
}} | |||
}}{{ | {|{{Infobox ship begin}} | ||
{{Infobox ship image | |||
|Ship image=Plasma thrower.png | |||
|Ship image size=400 | |||
|Ship caption=Plasma thrower parts | |||
}} | |||
{{Infobox ship career | |||
|Hide header= | |||
|Ship class=Mounted weapon, energy | |||
|Ship name=Plasma thrower | |||
}} | |||
|- | |||
| General use: | |||
|Destroy structures or slow ships | |||
|- | |||
{{Infobox ship characteristics | |||
}} | |||
|- | |||
| Rate of Fire: | |||
| | |||
|- | |||
| - burst | |||
| 75 rpm (1.25 rps) | |||
|- | |||
| - heat limited | |||
| 24 rpm (0.4 rps) | |||
|- | |||
| Muzzle velocity: | |||
| 500 m/s | |||
|- | |||
| Heat generated: | |||
| 250 per shot | |||
|- | |||
| Heat dissipation rate: | |||
| 100 per second | |||
|- | |||
| Power draw: | |||
| 1000 per shot | |||
|- | |||
| Bullet mass: | |||
| 60 | |||
|- | |||
| Lifetime: | |||
| 2 seconds | |||
|} | |||
== Summary == | |||
<br> | |||
<br> | |||
[[File:Plasma thrower.png|400px]] | |||
<br> | |||
<br> | |||
Plasma throwers are mounted energy weapons. | |||
<br> | |||
< | |||
< | |||
''Specs'': | |||
* Rate of fire: Slow | * Rate of fire: Slow | ||
* Spread: low | * Spread: low | ||
| Line 102: | Line 71: | ||
== Ship usage == | == Ship usage == | ||
Plasma | Plasma throwers can be found on following ships either by default, or as a variant: | ||
* [[Lancer|Lancer]] | * [[Lancer|Lancer]] | ||
== Device fields == | == Device fields == | ||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
'''Plasma Thrower Barrel''' | '''Plasma Thrower Barrel''' | ||
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| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| 1 | | 1 | ||
|- | |- | ||
|} | |} | ||
| Line 168: | Line 134: | ||
! '''AvailablePlasmaAmmo''' | ! '''AvailablePlasmaAmmo''' | ||
| How much inactive ammo is left | | How much inactive ammo is left | ||
| 0 - | | 0 - 100 | ||
|- | |- | ||
! '''MaxAvailablePlasmaAmmo''' | ! '''MaxAvailablePlasmaAmmo''' | ||
| Maximum amount of inactive ammo that can be stored | | Maximum amount of inactive ammo that can be stored | ||
| | | 100 | ||
|- | |- | ||
|} | |} | ||
| Line 184: | Line 150: | ||
! '''StoredPlasmaAmmo''' | ! '''StoredPlasmaAmmo''' | ||
| How much inactive ammo is left | | How much inactive ammo is left | ||
| 0 - | | 0 - 100 | ||
|- | |- | ||
! '''MaxPlasmaAmmo''' | ! '''MaxPlasmaAmmo''' | ||
| Maximum amount of inactive ammo that can be stored | | Maximum amount of inactive ammo that can be stored | ||
| | | 100 | ||
|- | |- | ||
|} | |} | ||
[[Category:Mounted weapons|Plasma thrower]] | [[Category:Mounted weapons|Plasma thrower]] | ||
Revision as of 15:00, 3 March 2021
Summary
Plasma throwers are mounted energy weapons.
Specs:
- Rate of fire: Slow
- Spread: low
- Flight speed: Slow
- Ammunition type: Energy
- Damage type: Fracture
Ship usage
Plasma throwers can be found on following ships either by default, or as a variant:
Device fields
To learn more about the usage of fields, consult these wiki pages:
Plasma Thrower Barrel
| YOLOL field | description | range |
|---|---|---|
| MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
| StoredActivePlasmaAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
| MaxActivePlasmaAmmo | Maximum amount of ammo that fits in the barrel | 1 |
Mounted Weapon Body
| YOLOL field | description | range |
|---|---|---|
| StoredHeat | How much heat is currently in the system | 0 - 1000 |
| MaxHeat | Maximum amount of heat that can be in the system | 1000 |
| StoredLocalPower | How much LocalPower is currently in the system | 0 - 5000 |
| MaxLocalPower | Maximum amount of LocalPower that can be in the system | 5000 |
Plasma Thrower Structure
| YOLOL field | description | range |
|---|---|---|
| AvailablePlasmaAmmo | How much inactive ammo is left | 0 - 100 |
| MaxAvailablePlasmaAmmo | Maximum amount of inactive ammo that can be stored | 100 |
Plasma Cannon Mag
| YOLOL field | description | range |
|---|---|---|
| StoredPlasmaAmmo | How much inactive ammo is left | 0 - 100 |
| MaxPlasmaAmmo | Maximum amount of inactive ammo that can be stored | 100 |