Difference between revisions of "Laser cannon"
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m (→Device fields: adjusted Max stored Electricity value, based on todays(03.03.2021) patch) |
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{{Otherlang2 | {{Otherlang2 | ||
|fr=Laser_cannon | |fr=Laser_cannon:fr | ||
|de=Laser_cannon:de | |de=Laser_cannon:de | ||
|zh-cn=激光炮 | |zh-cn=激光炮 | ||
|ru=Лазерная пушка | |ru=Лазерная пушка | ||
|ua=Лазерна гармата | |ua=Лазерна гармата | ||
}} | |||
}}{{ | {|{{Infobox ship begin}} | ||
{{Infobox ship image | |||
|Ship image=Laser weapon.png | |||
|Ship image size=400 | |||
|Ship caption=Laser cannon parts | |||
}} | |||
{{Infobox ship career | |||
|Hide header= | |||
|Ship class=Mounted weapon, energy | |||
|Ship name=Laser cannon | |||
}} | |||
|- | |||
| General use: | |||
|Obliterating fast spaceships | |||
|- | |||
{{Infobox ship characteristics | |||
}} | |||
|- | |||
| Rate of Fire: | |||
| | |||
|- | |||
| - burst | |||
| 300 rpm (5 rps) | |||
|- | |||
| - heat limited | |||
| 100 rpm (1.667 rps) | |||
|- | |||
| - ammo activation limited | |||
| 30 rpm (0.5 rps) | |||
|- | |||
| Muzzle velocity: | |||
| 1000 m/s | |||
|- | |||
| Heat generated: | |||
| 60 per shot | |||
|- | |||
| Heat dissipation rate: | |||
| 100 per second | |||
|- | |||
| Ammo activation rate: | |||
| 0.5 per second | |||
|- | |||
| Power draw: | |||
| 500 total per shot | |||
|- | |||
| | |||
| 400 per shot | |||
|- | |||
| | |||
| 100 per ammo activation | |||
|- | |||
| Bullet mass: | |||
| 5 | |||
|- | |||
| Lifetime: | |||
| 2 seconds | |||
|} | |||
== Summary == | |||
<br> | |||
<br> | |||
[[File:Laser weapon.png|400px]] | |||
<br> | |||
<br> | |||
Laser cannons are mounted energy weapons that are generally used in warfare to take out fast and agile spaceships. | |||
''Basics'' | |||
* Rate of fire: Medium | |||
* Rate of fire: | |||
* Spread: Minimal | * Spread: Minimal | ||
* Projectile speed: Fast | * Projectile speed: Fast | ||
* Ammunition type: Laser | * Ammunition type: Laser. Inactive ammo requires activation from an external power source. | ||
== Ship usage == | == Ship usage == | ||
| Line 102: | Line 85: | ||
== Device fields == | == Device fields == | ||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
'''Laser Cannon Barrel''' | '''Laser Cannon Barrel''' | ||
| Line 120: | Line 108: | ||
| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| 1 | | 1 | ||
|- | |- | ||
|} | |} | ||
| Line 163: | Line 143: | ||
! '''AvailableLaserAmmo''' | ! '''AvailableLaserAmmo''' | ||
| How much inactive ammo is left | | How much inactive ammo is left | ||
| 0 - | | 0 - 500 | ||
|- | |- | ||
! '''MaxAvailableLaserAmmo''' | ! '''MaxAvailableLaserAmmo''' | ||
| Maximum amount of inactive ammo that can be stored | | Maximum amount of inactive ammo that can be stored | ||
| | | 500 | ||
|- | |- | ||
|} | |} | ||
| Line 179: | Line 159: | ||
! '''StoredLaserAmmo''' | ! '''StoredLaserAmmo''' | ||
| How much inactive ammo is left | | How much inactive ammo is left | ||
| 0 - | | 0 - 200 | ||
|- | |- | ||
! '''MaxLaserAmmo''' | ! '''MaxLaserAmmo''' | ||
| Maximum amount of inactive ammo that can be stored | | Maximum amount of inactive ammo that can be stored | ||
| | | 200 | ||
|- | |- | ||
|} | |} | ||
[[Category:Mounted weapons|Laser weapon]] | |||
[[Category:Mounted weapons|Laser | |||
Revision as of 14:59, 3 March 2021
Summary
Laser cannons are mounted energy weapons that are generally used in warfare to take out fast and agile spaceships.
Basics
- Rate of fire: Medium
- Spread: Minimal
- Projectile speed: Fast
- Ammunition type: Laser. Inactive ammo requires activation from an external power source.
Ship usage
Laser weapons can be found on following ships either by default, or as a variant:
Device fields
To learn more about the usage of fields, consult these wiki pages:
Laser Cannon Barrel
| YOLOL field | description | range |
|---|---|---|
| MountedWeaponFire | "Trigger pull", Often renamed to shoot or fire | 0 - 1 |
| StoredActiveLaserAmmo | Amount of ammo ready to fire in the weapon's barrel | 0 - 1 |
| MaxActiveLaserAmmo | Maximum amount of ammo that fits in the barrel | 1 |
Mounted Weapon Body
| YOLOL field | description | range |
|---|---|---|
| StoredHeat | How much heat is currently in the system | 0 - 1000 |
| MaxHeat | Maximum amount of heat that can be in the system | 1000 |
| StoredLocalPower | How much LocalPower is currently in the system | 0 - 5000 |
| MaxLocalPower | Maximum amount of LocalPower that can be in the system | 5000 |
Laser Cannon Structure
| YOLOL field | description | range |
|---|---|---|
| AvailableLaserAmmo | How much inactive ammo is left | 0 - 500 |
| MaxAvailableLaserAmmo | Maximum amount of inactive ammo that can be stored | 500 |
Laser Cannon Mag
| YOLOL field | description | range |
|---|---|---|
| StoredLaserAmmo | How much inactive ammo is left | 0 - 200 |
| MaxLaserAmmo | Maximum amount of inactive ammo that can be stored | 200 |