Difference between revisions of "Laser cannon"
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! '''StoredActiveLaserAmmo''' | ! '''StoredActiveLaserAmmo''' | ||
| Amount of ammo ready to fire in the weapon's barrel | | Amount of ammo ready to fire in the weapon's barrel | ||
| 0 - | | 0 - 1 | ||
|- | |- | ||
! '''MaxActiveLaserAmmo''' | ! '''MaxActiveLaserAmmo''' | ||
| Maximum amount of ammo that fits in the barrel | | Maximum amount of ammo that fits in the barrel | ||
| 0 - | | 0 - 1 | ||
|- | |- | ||
|} | |} | ||
Revision as of 02:48, 21 May 2020
Summary
Laser cannons are mounted energy weapons that are generally used in warfare to take out fast and agile spaceships.
Basics
- Rate of fire: Very fast
- Spread: Minimal
- Projectile speed: Fast
- Ammunition type: Energy cell. Feeds from reactor or external power source.
Ship usage
Laser weapons can be found on following ships either by default, or as a variant:
Device fields
Ammo box
| YOLOL field | description | range |
|---|---|---|
| StoredLaserAmmo | How much inactive ammo is left | 0 - 200 |
| MaxLaserAmmo | Maximum amount of inactive ammo that can be stored | 0 - 200 |
Barrel
| YOLOL field | description | range |
|---|---|---|
| MountedWeaponFire | "Trigger pull", Often renamed to shoot or fire | 0 - 1 |
| StoredActiveLaserAmmo | Amount of ammo ready to fire in the weapon's barrel | 0 - 1 |
| MaxActiveLaserAmmo | Maximum amount of ammo that fits in the barrel | 0 - 1 |
Body
| YOLOL field | description | range |
|---|---|---|
| StoredHeat | How much heat is currently in the system | 0 - 1000 |
| MaxHeat | Maximum amount of heat that the system can withstand | 0 - 1000 |