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Difference between revisions of "Keybinds/test"

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Line 71: Line 71:
     <div class="SB-keybind-row">
     <div class="SB-keybind-row">
       <div class="SB-keybind-key size-1u" data-keycap="~ &#10; `"></div>
       <div class="SB-keybind-key size-1u" data-keycap="~ &#10; `"></div>
       <div class="SB-keybind-key size-1u" data-keycap="! &#10; 1"></div>
       <div class="SB-keybind-key size-1u" data-keycap="! &#10; 1">
       <div class="SB-keybind-key size-1u" data-keycap="@ &#10; 2"></div>
    <div class="SB-keybind-label-group">
       <div class="SB-keybind-key size-1u" data-keycap="# &#10; 3"></div>
  <div class="SB-keybind-label-sharedDesignerControls">Move tool</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Move tool</div>
              Switch to the move tool.
            </div>
          </div>
        </div>
  </div>
       <div class="SB-keybind-key size-1u" data-keycap="@ &#10; 2">
    <div class="SB-keybind-label-group">
  <div class="SB-keybind-label-sharedDesignerControls">Rotate tool</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Rotate tool</div>
              Switch to the rotate tool.
            </div>
          </div>
        </div>
  </div>
       <div class="SB-keybind-key size-1u" data-keycap="# &#10; 3">
    <div class="SB-keybind-label-group">
  <div class="SB-keybind-label-sharedDesignerControls">Select tool</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Select tool</div>
              Switch to the select tool.
            </div>
          </div>
        </div>
  </div>
       <div class="SB-keybind-key size-1u" data-keycap="$ &#10; 4"></div>
       <div class="SB-keybind-key size-1u" data-keycap="$ &#10; 4"></div>
       <div class="SB-keybind-key size-1u" data-keycap="% &#10; 5"></div>
       <div class="SB-keybind-key size-1u" data-keycap="% &#10; 5"></div>
       <div class="SB-keybind-key size-1u" data-keycap="^ &#10; 6"></div>
       <div class="SB-keybind-key size-1u" data-keycap="^ &#10; 6"></div>
       <div class="SB-keybind-key size-1u" data-keycap="&amp; &#10; 7"></div>
       <div class="SB-keybind-key size-1u" data-keycap="&amp; &#10; 7">
       <div class="SB-keybind-key size-1u" data-keycap="* &#10; 8"></div>
    <div class="SB-keybind-label-group">
       <div class="SB-keybind-key size-1u" data-keycap="( &#10; 9"></div>
  <div class="SB-keybind-label-sharedDesignerControls">Snap tool</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Snap tool</div>
              Switch to the snap tool.
            </div>
          </div>
        </div>
  </div>
       <div class="SB-keybind-key size-1u" data-keycap="* &#10; 8">
    <div class="SB-keybind-label-group">
  <div class="SB-keybind-label-sharedDesignerControls">Socket tool</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Socket tool</div>
              Switch to the socket tool.
            </div>
          </div>
        </div>
  </div>
       <div class="SB-keybind-key size-1u" data-keycap="( &#10; 9">
    <div class="SB-keybind-label-group">
  <div class="SB-keybind-label-sharedDesignerControls">Auto-bolt tool</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Auto-bolt tool</div>
              Switch to the auto-bolt tool.
            </div>
          </div>
        </div>
  </div>
       <div class="SB-keybind-key size-1u" data-keycap=") &#10; 0"></div>
       <div class="SB-keybind-key size-1u" data-keycap=") &#10; 0"></div>
       <div class="SB-keybind-key size-1u" data-keycap="_ &#10; -"></div>
       <div class="SB-keybind-key size-1u" data-keycap="_ &#10; -"></div>
Line 200: Line 272:
         <div class="SB-keybind-label-group">
         <div class="SB-keybind-label-group">
           <div class="SB-keybind-label-inf">Backpack functions</div>
           <div class="SB-keybind-label-inf">Backpack functions</div>
  <div class="SB-keybind-label-sharedDesignerControls">Replace object with selection</div>
         </div>
         </div>
         <div class="SB-keybind-info">
         <div class="SB-keybind-info">
Line 207: Line 280:
               Toggles special functions of backpacks.
               Toggles special functions of backpacks.
             </div>
             </div>
  <div data-trigger="ctrl">
<div class="SB-keybind-info-body-sharedDesignerControls">
  <div class="SB-keybind-info-title">Replace object with selection</div>
  <b>While holding CTRL:</b> Press to replace the selected object with an objected selected in the asset browser.
</div>
  </div>
           </div>
           </div>
         </div>
         </div>
Line 272: Line 351:
         <div class="SB-keybind-label-group">
         <div class="SB-keybind-label-group">
           <div class="SB-keybind-label-inf">Pickup to inventory</div>
           <div class="SB-keybind-label-inf">Pickup to inventory</div>
  <div class="SB-keybind-label-sharedDesignerControls">Toggle world grid</div>
         </div>
         </div>
         <div class="SB-keybind-info">
         <div class="SB-keybind-info">
Line 278: Line 358:
               <div class="SB-keybind-info-title">Pickup to inventory</div>
               <div class="SB-keybind-info-title">Pickup to inventory</div>
               Pickup an item and add it to your Endoskeleton's inventory.
               Pickup an item and add it to your Endoskeleton's inventory.
            </div>
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Toggle world grid</div>
              Toggles the world grid on and off. The world grid follows the cursor.
             </div>
             </div>
           </div>
           </div>
Line 363: Line 447:
       <div data-keycap="f" class="SB-keybind-key size-line">
       <div data-keycap="f" class="SB-keybind-key size-line">
         <div class="SB-keybind-label-group">
         <div class="SB-keybind-label-group">
           <div class="SB-keybind-label-gp">Interact / Toggle blueprint layer</div>
           <div class="SB-keybind-label-inf">Interact</div>
  <div class="SB-keybind-label-gp">Ioggle blueprint layer</div>
  <div class="SB-keybind-label-sharedDesignerControls">Create module parent</div>
         </div>
         </div>
         <div class="SB-keybind-info">
         <div class="SB-keybind-info">
           <div class="SB-keybind-info-group">
           <div class="SB-keybind-info-group">
             <div class="SB-keybind-info-body-inf SB-keybind-info-body-ship SB-keybind-info-body-gp">
             <div class="SB-keybind-info-body-inf SB-keybind-info-body-gp">
               <div class="SB-keybind-info-title">Interact</div>
               <div class="SB-keybind-info-title">Interact</div>
               Interact with devices such as buttons, levers, and doors.
               Interact with devices such as buttons, levers, and doors.
Line 374: Line 460:
               <div class="SB-keybind-info-title">Toggle blueprint layer</div>
               <div class="SB-keybind-info-title">Toggle blueprint layer</div>
               Hide and show different types of blueprint holograms
               Hide and show different types of blueprint holograms
            </div>
<div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Create module parent</div>
              Select a module to create a module parent for all the new objects and modules placed into the scene from the asset browser.
             </div>
             </div>
           </div>
           </div>
Line 508: Line 598:
         <div class="SB-keybind-label-group">
         <div class="SB-keybind-label-group">
           <div class="SB-keybind-label-inf">Snapping</div>
           <div class="SB-keybind-label-inf">Snapping</div>
  <div class="SB-keybind-label-sharedDesignerControls">Copy</div>
  <div class="SB-keybind-label-sharedDesignerControls">Copy / Auto-snap</div>
         </div>
         </div>
         <div class="SB-keybind-info">
         <div class="SB-keybind-info">
Line 520: Line 610:
<div class="SB-keybind-info-title">Copy</div>
<div class="SB-keybind-info-title">Copy</div>
<b>While holding CTRL:</b> Press to copy any selected objects.
<b>While holding CTRL:</b> Press to copy any selected objects.
  </div>
  <div data-trigger="shift">
<div class="SB-keybind-info-title">Auto-snap</div>
<b>While holding SHIFT:</b> Press to toggle auto-snap.
<b>While NOT holding SHIFT:</b> Hold to temporarily toggle auto-snap.
  </div>
  </div>
             </div>
             </div>
Line 873: Line 968:
       <div data-keycap="9&#10;page up" class="SB-keybind-key size-1u"></div>
       <div data-keycap="9&#10;page up" class="SB-keybind-key size-1u"></div>
       <div style="position:relative;">
       <div style="position:relative;">
         <div data-keycap="+" class="SB-keybind-key size-1u" style="position:absolute;height:calc(var(--u-size) * 2 + 0.75em - 1px)"></div>
         <div data-keycap="+" class="SB-keybind-key size-1u" style="position:absolute;height:calc(var(--u-size) * 2 + 0.75em - 1px)">
  <div class="SB-keybind-label-group">
          <div class="SB-keybind-label-sharedDesignerControls">Transform mode</div>
        </div>
        <div class="SB-keybind-info">
          <div class="SB-keybind-info-group">
            <div class="SB-keybind-info-body-sharedDesignerControls">
              <div class="SB-keybind-info-title">Transform mode</div>
              Toggles the orientation of transform handles between local (object) and global (world) orientation.
            </div>
          </div>
        </div>
</div>
       </div>
       </div>
     </div>
     </div>
Line 902: Line 1,009:
         <div class="SB-keybind-label-group">
         <div class="SB-keybind-label-group">
           <div class="SB-keybind-label-inf">Primary action / Interact / Move forward</div>
           <div class="SB-keybind-label-inf">Primary action / Interact / Move forward</div>
  <div class="SB-keybind-label-sharedDesignerControls">Tool primary action</div>
  <div class="SB-keybind-label-sharedDesignerControls">Tool primary action / Add to selection</div>
         </div>
         </div>
         <div class="SB-keybind-info">
         <div class="SB-keybind-info">
Line 916: Line 1,023:
<div class="SB-keybind-info-body-sharedDesignerControls">
<div class="SB-keybind-info-body-sharedDesignerControls">
               <div class="SB-keybind-info-title">Tool primary action</div>
               <div class="SB-keybind-info-title">Tool primary action</div>
               Use the priamry action of the selected tool.<br><br>
               Use the priamry action of the selected tool.
  <div data-trigger="shift">
    <div class="SB-keybind-info-title">Add to selection</div>
                <b>While holding SHIFT:</b> Click the left mouse button to add an item to the selection group.
  </div>
  <div data-trigger="ctrl">
    <div class="SB-keybind-info-title">Add to selection</div>
                <b>While holding CTRL:</b> Click the left mouse button to remove an item from the selection group.
  </div>
             </div>
             </div>
           </div>
           </div>
Line 923: Line 1,038:
       <div class="SB-keybind-key mouse-wheel" data-keycap="">
       <div class="SB-keybind-key mouse-wheel" data-keycap="">
    <div class="SB-keybind-label-group">
    <div class="SB-keybind-label-group">
  <div class="SB-keybind-label-sharedDesignerControls">Pan camera</div>
  <div class="SB-keybind-label-sharedDesignerControls">Pan camera / Zoom camera / Cycle snap points</div>
         </div>
         </div>
         <div class="SB-keybind-info">
         <div class="SB-keybind-info">
Line 929: Line 1,044:
<div class="SB-keybind-info-body-sharedDesignerControls">
<div class="SB-keybind-info-body-sharedDesignerControls">
               <div class="SB-keybind-info-title">Pan camera</div>
               <div class="SB-keybind-info-title">Pan camera</div>
               Hold to pan the camera
               Hold to pan the camera.<br><br>
  <div class="SB-keybind-info-title">Zoom camera</div>
              Scroll to zoom the camera.<br><br>
  <div data-trigger="shift">
    <div class="SB-keybind-info-title">Cycle snap points</div>
                <b>While holding SHIFT:</b> Scroll to cycle through the snap points of a currently selected object. The Snap Tool must be simultaneously selected.
  </div>
             </div>
             </div>
           </div>
           </div>
Line 949: Line 1,070:
<div class="SB-keybind-info-body-sharedDesignerControls">
<div class="SB-keybind-info-body-sharedDesignerControls">
  <div class="SB-keybind-info-title">Tool secondary action</div>
  <div class="SB-keybind-info-title">Tool secondary action</div>
               Use the secondary action of the selected tool<br><br>
               Use the secondary action of the selected tool.<br><br>
               <div class="SB-keybind-info-title">Free cursor rotate</div>
               <div class="SB-keybind-info-title">Free cursor rotate</div>
               While in free cursor mode, rotate the camera by holding this button and moving the mouse.
               While in free cursor mode, rotate the camera by holding this button and moving the mouse.

Revision as of 16:37, 26 July 2021

Close / unfocus
Close / unfocus
             Close or unfocus a menu or chatbox.
Feedback tool
Feedback tool
             Opens the feedback tool menu.
Photo mode
Photo mode
             Hides UI elements like reticles and chat boxes.
Test mode
Test mode
             Activate the testing mode.
Move tool
Move tool
             Switch to the move tool.
Rotate tool
Rotate tool
             Switch to the rotate tool.
Select tool
Select tool
             Switch to the select tool.
Snap tool
Snap tool
             Switch to the snap tool.
Socket tool
Socket tool
             Switch to the socket tool.
Auto-bolt tool
Auto-bolt tool
             Switch to the auto-bolt tool.
Switch audio channel
Switch audio channel
             Switch between audio channels.
Reply to whisper
Reply to whisper
             Opens chat automatically configured to respond to the sender of the last whisper.
Cursor mode
Cursor mode
             Cursor mode enables a visible mouse cursor that allows you to click objects and use tools with greater precision.
Re-orient
Yaw left
Re-orient
             Re-orients your Endoskeleton with the targeted surface.
Yaw left
             Rotate your ship counter-clockwise.
Move forward
Camera forward
Pitch down
Move forward
             Moves your Endoskeleton forward.
Camera forward
             Move the camera forward.
Pitch down
             Brings the nose of your ship down.
Carry item
Yaw right
Carry item
             Pick up an item and hold it in front of your Endoskeleton.
Yaw right
             Rotates your ship clockwise.
Reload / Reset carried item
Reload
             Toggles special functions of backpacks.

Reset carried item
             Resets the orientation of an object while being carried.
Backpack functions
Replace object with selection
Backpack functions
             Toggles special functions of backpacks.
Replace object with selection

While holding CTRL: Press to replace the selected object with an objected selected in the asset browser.

Rotate object (y)
Redo
Rotate object (y)
             While carrying an object, hold this button and move the mouse to rotate the object around the Y-axis.
Redo

While holding CTRL: Press to redo the previously-undone action.

Universal tool
Universal tool
             Brings up the universal tool.
Inventory
Inventory
             Open your Endoskeleton's inventory.
Social menu
Social menu
             Open a menu that shows nearby players.
Pickup to inventory
Toggle world grid
Pickup to inventory
             Pickup an item and add it to your Endoskeleton's inventory.
Toggle world grid
             Toggles the world grid on and off. The world grid follows the cursor.
Move left
Camera left / Select all
Roll left
Move left
             Moves your Endoskeleton to the left.
Camera left
             Move the camera to the left.

Select all
               While holding CTRL: Press to select all objects in the scene.
Roll left
             Rolls your ship to the left.
Move backward
Camera backward
Pitch up
Move backward
             Moves your Endoskeleton backward.
Camera backward
             Move the camera backward.
Pitch up
             Brings the nose of your ship up.
Move right
Camera right
Roll right
Move right
             Moves your Endoskeleton to the right.
Move right
             Move the camera to the right.
Roll right
             Rolls your ship to the right.
Interact
Ioggle blueprint layer
Create module parent
Interact
             Interact with devices such as buttons, levers, and doors.
Toggle blueprint layer
             Hide and show different types of blueprint holograms
Create module parent
             Select a module to create a module parent for all the new objects and modules placed into the scene from the asset browser.
Mag-boots
Mag-boots
             Toggles your Endoskeleton's magnetic boots.
Company menu
Company menu
             Show the company management menu.
Chat window
Chat window
             Opens a chat window.
Open chat
Open chat
             Opens the chat box.
Sprint
Accelerate / Turret precision
Increase camera speed
Sprint
             Makes your Endoskeleton gotta go fast.
Accelerate / Turret precision
             As a pilot: Increase the throttle of your ship.
             As a gunner: Hold to decrease the sensitivity of turret controls.
Increase camera speed
             Hold to raise the camera speed while using the W, A, S, and D controls.
Fire mode / Rotate object (z)
Undo
Fire mode
             Switch firemodes on an equipped weapon.

Rotate object (z)
             While carrying an object, hold this button and move the mouse to rotate the object around the Z-axis.
Undo

While holding CTRL: Press to undo the last action.

Prone / Zero G Roll / Rotate object (x)
Cut
Prone / Zero G Roll
             With mag-boots on: Moves your Endoskeleton into a prone position.

With mag-boots off: Hold this key and move the mouse to roll your Endoskeleton left and right.

Rotate object (x)
             While carrying an object, hold this button and move the mouse to rotate the object around the X-axis.
Cut

While holding CTRL: Press to cut the selected objects, copying them to the clipboard before deleting them.

Snapping
Copy / Auto-snap
Snapping
             Toggles the snap function while carrying an item.
Copy

While holding CTRL: Press to copy any selected objects.

Auto-snap

While holding SHIFT: Press to toggle auto-snap. While NOT holding SHIFT: Hold to temporarily toggle auto-snap.

Swap shoulder
Paste
Swap shoulder
             While in third person, swap which shoulder the camera will view over.
Paste

While holding CTRL: Press to paste any copied objects.

Raise / lower
Raise / lower
             Raise or lower an equipped weapon.
Headlamp
Headlamp
             Toggles the built-in headlamp on your Endoskeleton.
Display ship blueprint
Display ship blueprint
             Displays your ship's blueprint so that it can be repaired with the Building tool.
Auction menu
Auction menu
             Shows a list of auctions while at a station.
Crouch
Decelerate
Crouch
             Lower your Endoskeleton into a crouched position.
Decelerate
             Reduces your ship's throttle.
3rd person zoom
Decrease camera speed / Disable mouse wheel movement upon placement / Enable docking windows
3rd person zoom
             Hold this key and use the scrollwheel to zoom in and out while in third person.
Decrease camera speed
             Hold to slow down the camera speed while using the W, A, S, and D controls.

Disable mouse wheel movement upon placement
             Prevent the mouse wheel from moving objects and modules further or closer to the camera while placing them.

Enable docking windows
             Hold to dock floating designer windows to each other, or to the side of the designer viewport.
Jump / Hover up
Fire weapons
Pan camera
Jump / Hover up
             With mag-boots on: Make your Endoskeleton jump.

With mag-boots off: Use your jetpack to hover upwards.
Pan camera
             Hold the space bar and move the mouse to pan the camera.
Fire weapons
             Fire weapons on your ship.
Crouch
Decelerate
Crouch
             Lower your Endoskeleton into a crouched position.
Decelerate
             Reduces your ship's throttle.
Auto run
Auto run
             Press to have your Endoskeleton run automatically.
Accelerate backwards
Accelerate backwards
             Press to accelerate your ship in the reverse direction.
Scroll up
Scroll up
             Scroll the chat window up.
Remove
Remove
             Remove the selected objects.
Decelerate backwards
Decelerate backwards
             Press to decelerate your ship in the reverse direction.
Scroll down
Scroll down
             Scroll the chat window down.
Strafe up
Strafe up
             Press to raise your ship in space.
Strafe left
Strafe left
             Press to move your ship to the left.
Strafe down
Strafe down
             Press to lower your ship in space.
Strafe right
Strafe right
             Press to move your ship to the right.
Orient upwards
Orient upwards
             Rotates the Endoskeleton to the direction they are facing, so that the top of the Endoskeleton's head will point to the direction of the camera.
Transform mode
Transform mode
             Toggles the orientation of transform handles between local (object) and global (world) orientation.
Primary action / Interact / Move forward
Tool primary action / Add to selection
Primary action
             Triggers the primary action of the currently equipped item.

Interact
             Interact with buttons, doors, or other objects in the world. If a tool is equipped, you should use F to interact instead.

Move forward

Click and hold both left and right mouse buttons to move forward.

Tool primary action
             Use the priamry action of the selected tool.
Add to selection
               While holding SHIFT: Click the left mouse button to add an item to the selection group.
Add to selection
               While holding CTRL: Click the left mouse button to remove an item from the selection group.
Pan camera / Zoom camera / Cycle snap points
Pan camera
             Hold to pan the camera.

Zoom camera
             Scroll to zoom the camera.

Cycle snap points
               While holding SHIFT: Scroll to cycle through the snap points of a currently selected object. The Snap Tool must be simultaneously selected.
Secondary action / Move forward
Tool secondary action / Free cursor rotate
Secondary action
             Triggers the secondary action of the currently equipped item. For weapons, this is usuall an enhanced aim mode.

Move forward

Click and hold both left and right mouse buttons to move forward.

Tool secondary action
             Use the secondary action of the selected tool.

Free cursor rotate
             While in free cursor mode, rotate the camera by holding this button and moving the mouse.



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