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Gameplay rules

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Revision as of 13:47, 12 March 2021 by JoelFB (talk | contribs) (Protected "Gameplay rules": Rules are admin-only ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))

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This page is a work-in-progress.


Closed Alpha special rule clarifications

Note about PvP during Closed Alpha
Starbase is a game meant for a wide audience, including those who want to play "on their own" or in relative safety, and those who want all-out war whether in small groups or in big faction-wide wars. We expect most Starbase players to fall somewhere in-between these groups.

Our PvP (/piracy) plan is straightforward: First we focus on reasonable safety mechanics for the general playerbase, and then we add incentives for players to take controlled risks to increase PvP encounters.

Vouchers

Player station safe zone rules

As we wait for more granularity in player station safe zone gameplay options:

  • Owner of a station is allowed to push unwanted guests out of the safe zone (of the station).
  • Owner (and their friends) inside a player station safe zone are to be left alone/in peace (i.e. not to be harassed or griefed). See previous point for owners' options at getting rid of unwanted (remnant) guests.
  • Outside of the player station safe zone is "fair game", however camping just outside of the safe zone and then attacking the moment the victim gets out of the safe zone is not ok. These cases will be handled case-by-case by moderators.
  • Non-owners are not allowed to e.g. leave ships with transponders in the safe zone (essentially revealing the location of the station to other players)

Tip to station owners: If you find non-active unwanted guests in your safe zone, and pushing is unfeasible, you can consider unclaiming your station (removing the safe zone), destroying the ship, and reclaiming your station.

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