New Player Guide
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Welcome to the New Player Guide! This guide is an attempt to teach new players certain basic features of Starbase and prepare them on their endo journey.
Closed Alpha naming policy
- In Closed Alpha the naming policy for endos, ships, stations and other things is work-in-progress
- Currently strict, and does not allow spaces or numbers
- Some old pioneer users have names from a time when the policy was less strict
- There will be a way to rename (or request renaming of) things before the Early Access release
Improvements coming in the near future
We update the game every week (usually on Wednesday or Thursday). Please join our Discord server and follow the #alpha-announcements channel for the latest news and updates.
Some of the upcoming features and fixes coming in the next few weeks/months:
- "Easy Build Mode" that will ease the designing and creation of ships and stations
- Gravity fixes (so ships won't get destroyed by the moon as easily)
General gameplay info
Your Endo life
- Your character is always "safe"; you can die but you won't lose everything
- You may lose ships and items in the ship inventory if you e.g. get destroyed
- You can always use "Insurance Transfer" (ESC menu) to get away from tough situations - this will take you back to the Origin station
Factions (clans)
- Dev factions are Empire and Kingdom
- You can create your own faction
- You do not need to join or create a faction, you can play Starbase solo or in a group of friends or "impromptu" gang of endos
Safe zones
- Safe zones protect endos from damage and unwanted attacks
- Your ship cannot take damage (except due to bugs etc)
- Safe zone around the starter area is big, and has plenty of asteroids to mine as well
- Outside the safe zone has rarer ores/asteroids, and in the future will have other benefits (higher risk, higher reward)
- To exit the safe zone, you'll need to go to Settings > Gameplay > Ships > Allow Hosted Ships To Leave Safezone to enable ships to leave the safe zone
Login and logout
- You can log out at any point, anywhere
- When you log back in, you'll be returned to where you were
- If you have a ship when you log out, that ship will remain in the universe (for 365 days)
- If the ship is outside of the safe zone, it may get destroyed by other players (if found)
- Best practice is to despawn the ship at a station and then log off
Tutorial
- Tutorial is the first thing in the game, and will teach you some basics.
- At the end of the tutorial you'll get your first ship, the Laborer. It's a nice, upgradable ship that will serve you well in the beginning.
- You will also have a Pickaxe (for mining asteroids) and a Mining Backpack.
Tutorial jobs and additional credits
- In Closed Alpha the available Tutorial jobs are the Mining job and the Demolition job
- Other jobs such as Repair are under construction (you may see signs for Repair and Assembly in the game world though, but they don't work)
- Tutorial doesn't give you any credits, so if you want additional credits, you can go to the jobs and do some additional work using the same skills you learned during the Tutorial
Getting the Labourer
- The Labourer ship you get from the tutorial is a good ship, and can be extended
- You're not in a rush to get a new one
- For other ships, check out the Wiki and ask around in Discord based on your needs
Troubleshooting
- If you end up destroying or crashing the Laborer, you can go to the Starbase Discord in #help-request-ingame and write a report, and the devs can refund the ship so you can buy it again or try another ship.
- You can reset the tutorial:
- Go to Settings (ESC -> Settings), then Gameplay > Tutorial > "Reset Tutorial"
- Then use Insurance Transfer (ESC -> Insurance Transfer) to get back to Origin, and press the F8 key
Controls
Often used additional controls
- Q to align
- G to switch Magboots on/off
- (Left) Shift to boost endo walking / sprint
Ship controls rebinding
- V to rebind ship controls (look to your left to see the opened panel)
Pressing buttons with TAB
- TAB to free the mouse cursor, allowing you to click menus and buttons ingame
Ships
Buying a ready-made ship
- You can buy a ship with credits in any of the Ship Shops
- You can "Test Flight" ships before you buy them
- If you get stuck inside a ship, log out and then log back in, and quickly move a little bit before the game loads everything
Designing and buying your own custom ship
- You can design your own ship in the Ship Designer
- Ship Designer will use raw materials, i.e. ore, and you will have to either mine them, or buy them from the Auction House
- Ship Designer will take time and effort, and is only recommended after you know a bit more about the game
Selling ships
- You can sell ships at the landing pad of the Sunny Ship Shop (the red ship shop). Despawn your ship, spawn it again at the landing pad terminal, and after a moment the "Spawn" will change to "Sell".
- Note it's not the Chemosh Ship Shop (also red) but the other one that has a huge banner saying "Galaxy is big! Buy a spaceship!"
- It's a very small landing pad at the entrance to the Sunny Ship Shop, right where the basic ships like Vasama are sold
- Selling gives a certain % of the purchase price back (around half or less) and even less if the ship has damage
- We advise against selling the Laborer ship unless you have multiple other ships already
Traveling around the universe
Moon City
- Moon city has an Insurance Transfer point
Troubleshooting
Stuck, physically?
- Log out and log back in; the game takes a few seconds to load objects with collisions, so you can move out of tough spots while it loads
- Your endo has a melee attack, so you can also try destroying objects by force