Federation
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History
The Federation was formed during the days of Atlas, in the land of Armco. In a dangerous world covered with militant nations, pirates, and ships crewed by the cursed, Wellingforte, Millennium Dawn, Icy North, and Serenity Arms came together to form a united front and a safe home for their people.
Those days are long past and they seek their fortunes among the stars. In search of new friends, allies, and partners. As well as most importantly, new crewmen.
Goals and Values
The Federation seeks to grow through integrating other groups into our union. Groups that worry they may not be left alone to their own devices by the larger factions. Groups looking for more friends. All such groups are as autonomous as they like so long as they abide by the Federation Charter's limitations.
The core values of the Federation are peace through strength, peaceful relations and trade with neighbors. Trust, and honesty in dealings both within and without. Freedom for their members are of the most paramount of importance.
Federation Charter
The Federation Charter was ratified on Feb. 6th, 2020. It is the guiding document of the Federation Government. The Charter includes provisions for amendment, allowing the Council to modify the system to the conditions faced both in and out of the Eos planetary system.
Amendment requires 75% approval by the Federation Council, and the Federation Gaming Community Council.
Government structure
The Federation is lead by the Federation Council, and the Federation President. Currently there are four members on the Council. One for each founding company.
Federation Council
As new groups join the Federation, the Federation Council expands in number. Number of members per group is based on group population. Becoming a member is by invitation by the council, or the groups request to the council. Typically we expect groups to be allies first, and over time, relations become better, and closer, and allies will become members.
The Federation Council runs the day to day affairs of the faction. Each Councilor is responsible for the conduct of the group they represent, and in game will be entrusted with responsibilities regarding their groups assets and their upkeep.
The Council members have a term of 5 months, with a consecutive term limit of 2.
Federation President
The President is responsible for appointing members of the Diplomacy Department, as well as nominating the Head Diplomat and Fleet Admiral to the Federation Council. They are also in charge of the overall well being of the entire faction, international relations, overall defense, and diplomatic direction.
The President has a term of 6 months, and a consecutive term limit of 2.
Federation Gaming Community Council
The Federation Gaming Community Council governs our overall gaming community, and ensures that the Federation in Starbase reflects the values and culture of the FGC as a whole. Their role in the governmental organization is as ultimate arbiter of conflict if the need should arise. They are however as hands off as they can be.
Military
The Federation military consists of two branches. The Navy, and the Marines. The Navy escorts traders, defends Federation territory, and supports our allies and members. The Marines are the force for boarding ships, stations, and moon installations.
The Navy is separated into 3 divisions. The Explorers Corps, the Home Defense Fleet, and the Expeditionary Fleet.
The Explorers Corps runs armed vessels with extremely long ranges, a lot of automation, and superior individual capability.
The Home Defense Fleet operates short range combat vessels, and fighters. Their primary purpose is defending Federation stations and other installations.
The Expeditionary Force is the force of long range combat vessels, built for taking the fight to the enemy and operating far from home for extended periods.
Ranks
Fleet Admiral:
The fleet admiral is the highest military rank in the Federation, and has authority over the entire military. Ranks below the President. The president appoints the Fleet Admiral, which must be confirmed by the Federation Council.
Admiral:
Admirals are chosen by the President in the absence of a Fleet Admiral. Otherwise the Fleet Admiral appoints the Admirals. Admirals are in charge of grander theaters and control the strategic plan for their region. They also assign the missions to Captains as needed, and organize the fleet compositions for each mission.
Captain:
Captains command ships, and run the missions. At times they may be temporarily promoted to a commodore rank for multi-ship missions.
Marines
Federation Members
Company | Symbol |
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Millennium Dawn | |
Icy North | |
Wellingforte | |
Serenity Arms |