Missile
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This page is still WIP
File:MissleParts.PNG The parts of a modular missile
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Info | |
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Class and type: | Mounted weapon, Unguided projectile |
Name: | Missile |
General use: | Causing large amounts of destruction |
General characteristics | |
Fire delay: | ? |
Muzzle velocity: | ? |
Heat generated: | ? |
Power draw: | ? local power per shot |
Bullet mass: | ? |
Lifetime: | ? seconds |
Summary
Basics
- Rate of fire: N/a
- Spread: N/a
- Flight speed: 150m/s
- Ammunition type: Projectile
Ship usage
Missile launchers can be found on following ships either by default, or as a variant:
Parts
Missiles are modular projectiles composed of 4 seperate parts, varients of each are available
- Thruster, default or fast
- Fuel tank, default or small and explosive
- Warhead, heat or corosive damage
- Fuse, contact or proximity
Launcher
While the missiles can be launched using the universal tool, they are best used in conjunction with the missile launcher.
The missile launcher allows YOLOL code to directly interface with the missiles, this can be used to fire the missiles by pressing a button or even automate the process.
Video
More information can be found in this official missile video.