Difference between revisions of "Stations"
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== Station types == | == Station types == | ||
=== [[ | === [[Origin Stations]] === | ||
{{#lsth: | {{#lsth:Origin Stations|Capital Mega Station introduction}} | ||
=== [[ | === [[Transmitter Stations]] === | ||
{{#lsth: | {{#lsth:Transmitter Stations|Transmitter Stations introduction}} | ||
=== [[ | === [[Player Stations]] === | ||
{{#lsth: | {{#lsth:Player Stations|Player Stations introduction}} | ||
[[Category:Collection]] [[Category:Stations]] | [[Category:Collection]] [[Category:Stations]] |
Revision as of 14:10, 10 August 2021
Summary
Stations are stationary structures created and maintained by Endoskeletons. Depending on what is needed from them, they can vary widely in shapes and sizes.
Player stations can be built by placing a Station foundation blueprint projector.
Station power can be produced by solar panels.
Station Building Guide
Check out the Station Building Guide.
Station types
Origin Stations
30 Origin Stations exist as the first construction site of every new endoskeleton.
Origin Stations are massive superstructures, several kilometres across.
Every origin station has identical facilities including; the tutorial areas, jobs, trading facilities, ship shops and spaceship designers.
It is not recommended to go to origins 1-3 as they are massive lag hotspots due to the amount of ships in the area.
Transmitter Stations
Player Stations
Player stations can be built by placing a Station Foundation (Inside Safezone) or a Station Foundation (Outside Safezone). These must be within or outside of Origin's Safezone respectively. Player stations provide the user with a 300 meter radius Safezone which can be entered freely by the creator and anybody who is permitted. Players can have a maximum of 4 stations, which includes Capital Ships.