Difference between revisions of "Okim Industries"
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===About OKI=== | ===About OKI=== | ||
Okim Industries (or OKI for short) was established in 2019 and originally was nothing more than a single-person 'faction'.<br> | |||
<br>After Closed Alpha has arrived and a few weeks into it OKI started to grow into a group of designers dedicated to provide developers with ships to test ship shop submission procedures, odd shaped and sized ships placement, integration of custom images as shop logos and etc. Thanks to this cooperation to probe the ship shop grounds we became a first faction to have the shop in the game. Our group was existing mainly on enthusiam and common goal with everybody enjoying freedom and liberty of choice.<br> | <br>After Closed Alpha has arrived and a few weeks into it OKI started to grow into a group of designers dedicated to provide developers with ships to test ship shop submission procedures, odd shaped and sized ships placement, integration of custom images as shop logos and etc. Thanks to this cooperation to probe the ship shop grounds we became a first faction to have the shop in the game. Our group was existing mainly on enthusiam and common goal with everybody enjoying freedom and liberty of choice.<br> | ||
<br>During CA our creative shipwrights have made over 60 ships filling our 3 shops we have to this day. With CA nearing it's end we in OKI have decided to reorganise our group of enthusiasts into a proper company growing in numbers and attempt to establish our sphere of influence in the game.<br><br> | <br>During CA our creative shipwrights have made over 60 ships filling our 3 shops we have to this day. With CA nearing it's end we in OKI have decided to reorganise our group of enthusiasts into a proper company growing in numbers and attempt to establish our sphere of influence in the game.<br><br> |
Revision as of 20:24, 20 June 2021
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Okim Industries
About OKI
Okim Industries (or OKI for short) was established in 2019 and originally was nothing more than a single-person 'faction'.
After Closed Alpha has arrived and a few weeks into it OKI started to grow into a group of designers dedicated to provide developers with ships to test ship shop submission procedures, odd shaped and sized ships placement, integration of custom images as shop logos and etc. Thanks to this cooperation to probe the ship shop grounds we became a first faction to have the shop in the game. Our group was existing mainly on enthusiam and common goal with everybody enjoying freedom and liberty of choice.
During CA our creative shipwrights have made over 60 ships filling our 3 shops we have to this day. With CA nearing it's end we in OKI have decided to reorganise our group of enthusiasts into a proper company growing in numbers and attempt to establish our sphere of influence in the game.
Organisation
For group of 13 completelly independent people that never have been organised - a decision to become a company with internal structure, ranks, goals, sallaries, diplomacy and other fancy faction stuff was a big change. And a challenging one.
However, the goals have been selected, the structure has been organised, recruitment campaigns planned and ways to accomplish what we want are discussed and fleshed out. We are prepared to face what game has to offer and we are sure that experienced gained through entire CA of ship making and feedback analysis will give OKI a significantly powerful boost into EA.
We want to retain the liberty of choice that old OKI had as a group of completelly independent ship makers. OKI offers our employees all the freedom of selecting which tasks to take and what to do in task-free time.
OKI today is a Corporation ran by 6 Directors. All global decisions are being made by these people some of which are also leading their own division - Company Affairs to maintain internal and external security, Materials to provide us with necessary resources, Construction to build and maintain our factories, Design to do all the ship design related tasks.
Goals
The goal is rather simple - OKI is here to create ships and sell them. As a company we aim to have a full cycle of ship production - from designing and prototype testing into manufacturing and selling them either through shops or to our customers directly.
OKI was always good at making low-cost ships designed for starting players - this focus we want to make our main in EA, but other ship design areas we will also look into.
Diplomacy
We are for peaceful expansion on the markets and fair competition. OKI doesn't not like open conflicts or dirty espionage stuff and will always prefer dimplomacy over harm dealing. To secure our assets and fleets against raids and pirate attacks we will have a limited military forces ready for action at any time.
To establish our production lines we might have to contract mining, building and logistics companies - so if you are a representative of one such - please contact us through our discord channel or DMs.
Recruitment
Okim Industries is actively expanding and is looking for people willing to share the challenge of bringing a company to the top of ship suppliers in Starbase. If you are interested to read more - please check our job offers below. For any information regarding joining us you can reach us through our discord channel or DMs.
Position | Description | Benefits | Expectations |
---|---|---|---|
If you are new to the game and want to try out the great variety of activities it offers, learn and gain experience in fulfilling various tasks and do that all without being forced into any specific jobs - this position is for you! Tasks generated by our divisions may range in complexity, difficulty, longevity. Each one has it's pros and cons, rewards and challenges, deadlines and conditions. To be an Employee in Okim Industries is to be a solid foundation upon which entire structure of OKI is holding. |
- freedom of choice what tasks to take |
- fulfilment of selected tasks in time
| |
If you like working with personnel, organising workflow, monitoring tasks, running events OR securing order, guarding assets and escorting freighters - Specialist in Company Affairs division is exactly what you've wanted! Specialists in OKI are dedicated to specific Divisions they have picked. In case of Company Affairs the tasks you will receive will range from peaceful headhunting for new members to dangerous combat missions if need arises. |
- guaranteed jobs in Company Affairs division tasks |
- fulfilment of selected tasks in time
| |
Loving the joy of space asteroid mining? Or interested in learning resource processing mechanics? Or love working with numbers and charts? Specialist in OKI Materials Division might be of interest to you then! Specialists in OKI are dedicated to specific Divisions they have picked. In case of Materials division tasks you will receive will range from leading mining operations to managing refineries or organising resource logistics. |
- guaranteed jobs in Mining division tasks |
- fulfilment of selected tasks in time | |
If you are a builder type enjoing actual construction of ships or stations, item and device fabrication or prefer to lead rescue / salvage operations - specialist position in Construction Division fits your traits well enough! Specialists in OKI are dedicated to specific Divisions they have picked. In case of Construction division tasks you will receive will range from maintaining ships and running factories to building capital ships and stations. |
- guaranteed jobs in Construction division tasks |
- fulfilment of selected tasks in time
| |
Are you the one who enjoys spending hours at drawing board designing stuff? The one who prefers to create ships rather then fly them? Read no further as this is a position you've been looking for in entire Starbase community! Specialists in OKI are dedicated to specific Divisions they have picked. In case of Design division Specialist your tasks will be to design specific ship types, maintain current ship shops and keep an eye on competitors. |
- priority in ship design tasks |
- fulfilment of selected tasks in time |