Difference between revisions of "Battery"
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! range | ! range | ||
|- | |- | ||
! '''BatteryPriority | ! '''BatteryPriority''' | ||
| Batteries with a lower priority get used first | |||
| | |||
| | | | ||
|- | |- | ||
! '''StoredBatteryPower | ! '''StoredBatteryPower''' | ||
| Current charge level of the battery | |||
| | |||
| 0 - 10 000 | | 0 - 10 000 | ||
|- | |- | ||
! '''MaxBatteryPower | ! '''MaxBatteryPower''' | ||
| Maximum charge level of the battery | |||
| | |||
| 10 000 | | 10 000 | ||
|} | |} |
Revision as of 04:07, 25 August 2020
Summary
The battery holds up to 10000 energy for use by devices connected to the same device network.
Basic information
Batteries are modular - adjacent batteries connect to each other and can share a single power connection. Smaller ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy use without wasting Generator output.
Device fields
To learn more about the usage of fields, consult these wiki pages:
YOLOL field | description | range |
---|---|---|
BatteryPriority | Batteries with a lower priority get used first | |
StoredBatteryPower | Current charge level of the battery | 0 - 10 000 |
MaxBatteryPower | Maximum charge level of the battery | 10 000 |