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Difference between revisions of "Battery"

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== Basic information ==
== Basic information ==
Battries are modular - adjacent batteries connect to each other and can share a single power connection. Smaller ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy use without wasting [[Generator]] output.
Batteries are modular - adjacent batteries connect to each other and can share a single power connection. Smaller ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy use without wasting [[Generator]] output.


== Device fields ==
== Device fields ==

Revision as of 12:20, 22 May 2020

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Summary

Battery nov 2019.png

The battery holds up to 10000 energy for use by devices connected to the same device network.

Basic information

Batteries are modular - adjacent batteries connect to each other and can share a single power connection. Smaller ships can run entirely on batteries, but most ships use them as a buffer to handle periods of higher energy use without wasting Generator output.

Device fields

To learn more about the usage of fields, consult these wiki pages:

YOLOL field description range
BatteryPriority Batteries with a lower priority get used first
StoredBatteryPower Current charge level of the battery 0 - 10 000
MaxBatteryPower Maximum charge level of the battery 10 000
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