Difference between revisions of "DynaStar"
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''Founder and CEO of the DynaStar corporation.'' | ''Founder and CEO of the DynaStar corporation.'' | ||
=== High Tech Branch Head === | |||
'''/''' | |||
''Position is open.'' | |||
=== Low Tech Branch Head === | |||
'''Huangdi Spatuli / 皇帝抹''' | |||
''Not actually a spatula... right?'' | |||
=== Shipyard Department Head === | === Shipyard Department Head === |
Revision as of 19:31, 1 May 2020
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DynaStar
DynaStar is a sophisticated and professional industrial corporation in Starbase
We aim to provide the Starbase playerbase with high-quality, advanced ships. We provide custom orders, refitting and maintenance of ships.
We will also be exporting processed materials to other corporations, as well as technology.
DynaStar is the faction for people who want to be part of an active, organised and serious corporate group.
Our company is structured into four Departments, each lead by a Department Head. Departments are semi-autonomous, with the Department Heads in charge of their internal structure and projects.
Departments
Mining
Logistics is the core of any operation, and DynaStar is no exception. Mining ties into R&D for the latest and greatest techniques and technology, and with Shipyard for the most advanced platforms. Mining is looking for independent, hard-working operators willing to set up operations in potentially dangerous areas.
Miners will gather resources in the asteroid belt and set up longer-term mining operations.
Refining
Time to make rocks into shinier rocks. Refining takes the bulk output of Mining and turns it into usable goods that can be utilized by the Shipyard, R&D, and Mining to make DynaStar hum. We're looking for technicians interested in making efficient production chains, YOLOL programming, and logistics.
Refining staff will set up factories and handle refining of raw resources into usable materials for the other departments.
R&D
With one eye on the needs of tomorrow, today, and another on the requirements of other staff sections, R&D keeps DynaStar ahead of the curve. From researching new tech to fine-tuning YOLOL commands, R&D is all about improving and experimenting. We're looking for tinkerers who want to make the galactic standard, try new ideas, and build a better mousetrap.
R&D will design and test a wide variety of research projects. Anyone in the R&D department can suggest ideas to be worked on.
Shipyard
No space sim is complete without the best ships money can buy, and the Shipyard makes sure we have them. The Shipyard ties in closely with R&D for tech, Refining for materials, and ensures Mining has the equipment necessary to complete any mission. We're looking for problem solvers with a mind for electronics or engineering ready to test the limits of Starbase.
Shipyard staff will design and construct ships and modules. They work closely with R&D to stay ahead of the competition.
Products
WIP - Waiting for game to come out
Etc
Whilst technically an independent product from DynaStar, our CEO and R&D Department Head created the community Discord bot known as "B.O.B". Get him here.
History
Pre-release
DynaStar was founded on the 4th of September in 2019.
Recruitment started shortly after.
Post-EA-release
Unknown... For now.
Management
CEO
madmax3004
Founder and CEO of the DynaStar corporation.
High Tech Branch Head
/
Position is open.
Low Tech Branch Head
Huangdi Spatuli / 皇帝抹
Not actually a spatula... right?
Shipyard Department Head
Stein
Possibly an android.
R&D Department Head
Stein
Still possibly an android.
Refining Department Head
TheRex
Not to be confused with the ones that lived 70 million years ago.
Mining Department Head
Pain
Wouldn't hurt a fly
Contact Information
Our primary communications platform is our Discord server.
Join now at https://discord.gg/5wKtz73