Difference between revisions of "Arbiters' Ambition"
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== Mission statement== | == Mission statement== | ||
The | The Arbiters' Ambition is a strictly neutral collective of players who aim to progressively develop an affluent militaristic, diplomatic and economic entity that is committed to influencing and regulating the course of Starbase's cumulative history. It dedicates itself to make a lasting mark on the game's universe and direct its diplomatic and political landscape to take compelling courses. | ||
== History and development == | == History and development == | ||
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There are a few distinct elements that allow the Ambition to work in an organized manner. They are the primary tools to structure the community based on each individual member’s preferences and enable the faction to operate in a decentralized manner. | There are a few distinct elements that allow the Ambition to work in an organized manner. They are the primary tools to structure the community based on each individual member’s preferences and enable the faction to operate in a decentralized manner. | ||
* The Administration: The leadership council of the Ambition, they make decisions and set goals for the entire faction. | |||
The | * Sections: Where a business has departments, the closest thing the Ambition has to offer are Sections: The individual groups that every member belongs to, each specialized on their strengths, but independent in nature. | ||
* Units: To allow members to play in groups with their friends and concentrate on different tasks within their Sections, higher-ranking members take over management of a Unit along with the members of it. This provides the primary means to decentralize workloads for the faction. | |||
* Ranks: An efficient group needs to be efficiently managed. As a group with meritocratic values, we want to reward those players that put in the effort and give them the opportunity to move something within the faction by taking over an administrative role and grow their own Units and Sections. | |||
* Merit: We highly value participation and dedication. As such, we want to incentivize and reward members for their efforts. The merit system is what allows this: The more you bring yourself in, the more we will give you the means to grow yourself and those working with you. | |||
Where a business has departments, the closest thing the Ambition has to offer are Sections: The individual groups that every member belongs to, each specialized on their strengths, but | |||
The | |||
== Our relations == | == Our relations == | ||
=== What does the Arbiters' Ambition do? === | === What does the Arbiters' Ambition do? === | ||
By principle, the Ambition is open to anything. However, what offers it decides to accept always depends on the current political landscape and its existing obligations. There are however a few activities the Ambition can see itself execute. | By principle, the Ambition is open to anything. However, what offers it decides to accept always depends on the current political landscape and its existing obligations. There are however a few activities the Ambition can see itself execute. | ||
*Trade: The buying and selling of resources and/or ships | *Trade: The buying and selling of resources and/or ships. | ||
*Services & Commissions: Building ships, setting up factories/outputs, etc. | *Services & Commissions: Building ships, setting up factories/outputs, etc. | ||
*Agreements: Forming more permanent relations with the Ambition | *Agreements: Forming more permanent relations with the Ambition. | ||
*Mediation: Mediating between factions in a large conflict or between members or parts of a faction. | *Mediation: Mediating between factions in a large conflict or between members or parts of a faction. | ||
*Cooperative Operations: Joint assaults, training sessions, influencing markets, etc. | *Cooperative Operations: Joint assaults, training sessions, influencing markets, etc. | ||
=== With who does The Ambition do business=== | === With who does The Ambition do business=== | ||
*Absolute neutral: The default status of any faction | *Absolute neutral: The default status of any faction. | ||
*Faction of interest: Factions the Ambition is doing business with right now or has done in the past. | *Faction of interest: Factions the Ambition is doing business with right now or has done in the past. | ||
*Supported faction: Factions the Ambition is actively supporting in whatever capacity necessary. | *Supported faction: Factions the Ambition is actively supporting in whatever capacity necessary. | ||
*Opposing faction: Factions the Ambition considers detrimental to its current projects | *Opposing faction: Factions the Ambition considers detrimental to its current projects. | ||
=== The Ambitions diplomatic statuses === | === The Ambitions diplomatic statuses === | ||
*Open: The regular status the Ambition is in where it is open to anything | *Open: The regular status the Ambition is in where it is open to anything. | ||
*Locked: A state where all requests are denied unless they directly support an imminent project. | *Locked: A state where all requests are denied unless they directly support an imminent project. | ||
*In action: The Ambition is actively partaking in a project. Any requests that don't help this project to progress will be denied | *In action: The Ambition is actively partaking in a project. Any requests that don't help this project to progress will be denied. | ||
== Media == | |||
<gallery mode="slideshow"> | |||
Arbiters' Ambition Logo.png|The logo of the Ambition | |||
</gallery> | |||
[[Category:Factions]] | [[Category:Factions]] |
Revision as of 12:44, 19 February 2020
Arbiters' Ambition | ||||||||||||||||||||
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Mission statement
The Arbiters' Ambition is a strictly neutral collective of players who aim to progressively develop an affluent militaristic, diplomatic and economic entity that is committed to influencing and regulating the course of Starbase's cumulative history. It dedicates itself to make a lasting mark on the game's universe and direct its diplomatic and political landscape to take compelling courses.
History and development
On the 9th of July 2019, the Symmachian Syndicate was founded by members of the current Ambition's Administration. After time, the Symmachian Syndicate split up into two factions in an effort to find a different approach to leadership: One faction that allows its members to focus on the Syndicate's original ideologies, which resulted in the creation of the Arbiters' Ambition, and another faction that kept the Symmachian Syndicates aspired playstyle, which ended up as the German-only faction Zer0³. After the split, months were spent developing a consistent, reliable internal structure that is catered specifically to the needs of the Ambition and is hoped to provide an efficient organization that can last for years to come. Only after this structure was fully defined and internal infrastructure prepared, the faction went public and started recruitment efforts on the 11th of February 2020.
Faction structure
There are a few distinct elements that allow the Ambition to work in an organized manner. They are the primary tools to structure the community based on each individual member’s preferences and enable the faction to operate in a decentralized manner.
- The Administration: The leadership council of the Ambition, they make decisions and set goals for the entire faction.
- Sections: Where a business has departments, the closest thing the Ambition has to offer are Sections: The individual groups that every member belongs to, each specialized on their strengths, but independent in nature.
- Units: To allow members to play in groups with their friends and concentrate on different tasks within their Sections, higher-ranking members take over management of a Unit along with the members of it. This provides the primary means to decentralize workloads for the faction.
- Ranks: An efficient group needs to be efficiently managed. As a group with meritocratic values, we want to reward those players that put in the effort and give them the opportunity to move something within the faction by taking over an administrative role and grow their own Units and Sections.
- Merit: We highly value participation and dedication. As such, we want to incentivize and reward members for their efforts. The merit system is what allows this: The more you bring yourself in, the more we will give you the means to grow yourself and those working with you.
Our relations
What does the Arbiters' Ambition do?
By principle, the Ambition is open to anything. However, what offers it decides to accept always depends on the current political landscape and its existing obligations. There are however a few activities the Ambition can see itself execute.
- Trade: The buying and selling of resources and/or ships.
- Services & Commissions: Building ships, setting up factories/outputs, etc.
- Agreements: Forming more permanent relations with the Ambition.
- Mediation: Mediating between factions in a large conflict or between members or parts of a faction.
- Cooperative Operations: Joint assaults, training sessions, influencing markets, etc.
With who does The Ambition do business
- Absolute neutral: The default status of any faction.
- Faction of interest: Factions the Ambition is doing business with right now or has done in the past.
- Supported faction: Factions the Ambition is actively supporting in whatever capacity necessary.
- Opposing faction: Factions the Ambition considers detrimental to its current projects.
The Ambitions diplomatic statuses
- Open: The regular status the Ambition is in where it is open to anything.
- Locked: A state where all requests are denied unless they directly support an imminent project.
- In action: The Ambition is actively partaking in a project. Any requests that don't help this project to progress will be denied.