Difference between revisions of "User:Totoro/sandbox"
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== Summary == | |||
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[[File:Starbase cargo beam .png|300px]] | |||
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The Cargo beam device emits a laser which locks onto any object on its trajectory.<br> | |||
The cargo beam device is most commonly used in spaceships designed for cargo transportation.<br> | |||
For safety reasons, the locking laser does not affect [[Endoskeleton|endoskeletons]]. | |||
== Basic information == | |||
In order for the cargo beam to lock onto objects and to be able to lift or otherwise move them, at least three beams should target the desired object from different directions.The beams should simultaneously hit the object from at least roughly 90 degrees difference from each other. | |||
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''E.g. if the object is a dice-shaped cube, the cargo beams should target the cube at least from three different sides.'' | |||
== Device fields == | |||
To learn more about the usage of fields, consult these wiki pages: | |||
* [[Universal tool|Universal Tool]] | |||
* [[Data networks|Data networks]] | |||
* [[YOLOL|YOLOL]] | |||
{|class="wikitable" | |||
! YOLOL field | |||
! description | |||
! range | |||
|- | |||
! '''CargoBeamOnState''' | |||
| Dictates whether the beam is on or off. 0 = off, any other value = on. | |||
| | |||
|- | |||
! '''CargoBeamSearchLength''' | |||
| The maximum distance from where the beam can lock onto objects. Measured in meters. | |||
| | |||
|} | |||
[[Category:Devices and machines|Cargo beam]] |
Revision as of 21:27, 17 February 2020
Summary
The Cargo beam device emits a laser which locks onto any object on its trajectory.
The cargo beam device is most commonly used in spaceships designed for cargo transportation.
For safety reasons, the locking laser does not affect endoskeletons.
Basic information
In order for the cargo beam to lock onto objects and to be able to lift or otherwise move them, at least three beams should target the desired object from different directions.The beams should simultaneously hit the object from at least roughly 90 degrees difference from each other.
E.g. if the object is a dice-shaped cube, the cargo beams should target the cube at least from three different sides.
Device fields
To learn more about the usage of fields, consult these wiki pages:
YOLOL field | description | range |
---|---|---|
CargoBeamOnState | Dictates whether the beam is on or off. 0 = off, any other value = on. | |
CargoBeamSearchLength | The maximum distance from where the beam can lock onto objects. Measured in meters. |