Difference between revisions of "Плазмомёт"
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m (Text replacement - "Plasma_thrower" to "Plasma_cannon") |
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{{Otherlang2 | {{Otherlang2 | ||
|en=Plasma thrower | |en=Plasma thrower | ||
}} | }} | ||
{|{{Infobox ship begin}} | {|{{Infobox ship begin}} | ||
{{Infobox ship image | {{Infobox ship image | ||
|Ship image=Plasma | |Ship image=Plasma thrower.png | ||
|Ship caption=Детали Плазмомёта | |Ship caption=Детали Плазмомёта | ||
}} | }} | ||
{{Infobox ship career | |||
|Hide header= | |||
|Ship class=Навесное оружие, энергетическое | |||
|Ship name=Плазмомёт | |||
}} | |||
|Навесное оружие, энергетическое | |||
| | |||
|- | |- | ||
| Применение: | | Применение: | ||
|Уничтожение строений и медленных кораблей | |Уничтожение строений и медленных кораблей | ||
|- | |- | ||
{{Infobox ship characteristics | |||
}} | |||
|- | |- | ||
| | | Калибр: | ||
| Плазменные ячейки | |||
|- | |- | ||
| | | Дульная скорость: | ||
| | | 500 | ||
|- | |- | ||
| | | Задержка выстрела: | ||
| | | 0.25 секунд | ||
|- | |- | ||
| | | Вырабатываемое тепло: | ||
| 250 за выстрел | | 250 за выстрел | ||
|- | |- | ||
| | | Потребление энергии: | ||
| | | 150 локальной энергии за выстрел | ||
|- | |- | ||
| Масса снаряда: | |||
| Масса снаряда: | |||
| 60 | | 60 | ||
|- | |- | ||
|} | |} | ||
== | == Summary == | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Plasma | [[File:Plasma thrower.png|400px]] | ||
<br> | <br> | ||
<br> | <br> | ||
Plasma throwers are mounted energy weapons. | |||
<br> | <br> | ||
'' | ''Specs'': | ||
* | * Rate of fire: Slow | ||
* | * Spread: low | ||
* | * Flight speed: Slow | ||
* | * Ammunition type: Energy | ||
* | * Damage type: Fracture | ||
== | == Ship usage == | ||
Plasma throwers can be found on following ships either by default, or as a variant: | |||
* [[ | * [[Lancer|Lancer]] | ||
== | == Device fields == | ||
''' | '''Ammo box''' | ||
{|class="wikitable" | {|class="wikitable" | ||
! | ! YOLOL field | ||
! | ! Description | ||
! | ! Range | ||
|- | |- | ||
! '''StoredPlasmaAmmo''' | ! '''StoredPlasmaAmmo''' | ||
| | | How much inactive ammo is left | ||
| 0 - 100 | | 0 - 100 | ||
|- | |- | ||
! '''MaxPlasmaAmmo''' | ! '''MaxPlasmaAmmo''' | ||
| | | Maximum amount of inactive ammo that can be stored | ||
| 0 - 100 | | 0 - 100 | ||
|- | |- | ||
|} | |} | ||
''' | '''Barrel''' | ||
{|class="wikitable" | {|class="wikitable" | ||
! | ! YOLOL field | ||
! | ! description | ||
! | ! range | ||
|- | |- | ||
! '''MountedWeaponFire''' | ! '''MountedWeaponFire''' | ||
| "Trigger pull" | | "Trigger pull". Often renamed to shoot or fire | ||
| 0 - 1 | | 0 - 1 | ||
|- | |- | ||
! '''StoredActivePlasmaAmmo''' | ! '''StoredActivePlasmaAmmo''' | ||
| | | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | ||
| 0 - 1 | | 0 - 1 | ||
|- | |- | ||
! '''MaxActivePlasmaAmmo''' | ! '''MaxActivePlasmaAmmo''' | ||
| | | Maximum amount of ammo that fits in the barrel | ||
| 0 - 1 | | 0 - 1 | ||
|- | |- | ||
|} | |} | ||
==== | ==== Body ==== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | ! YOLOL field | ||
! | ! Description | ||
! | ! Range | ||
|- | |- | ||
! '''StoredHeat''' | ! '''StoredHeat''' | ||
| | | How much heat is currently in the system | ||
| 0 - 1000 | | 0 - 1000 | ||
|- | |- | ||
! '''MaxHeat''' | ! '''MaxHeat''' | ||
| | | Maximum amount of heat that can be in the system | ||
| 0 - 1000 | | 0 - 1000 | ||
|- | |- | ||
! '''StoredLocalPower''' | ! '''StoredLocalPower''' | ||
| | | How much LocalPower is currently in the system | ||
| 0 - 1000 | | 0 - 1000 | ||
|- | |- | ||
! '''MaxLocalPower''' | ! '''MaxLocalPower''' | ||
| | | Maximum amount of LocalPower that can be in the system | ||
| 0 - 1000 | | 0 - 1000 | ||
|- | |- | ||
Revision as of 03:44, 18 August 2019
Summary
Plasma throwers are mounted energy weapons.
Specs:
- Rate of fire: Slow
- Spread: low
- Flight speed: Slow
- Ammunition type: Energy
- Damage type: Fracture
Ship usage
Plasma throwers can be found on following ships either by default, or as a variant:
Device fields
Ammo box
| YOLOL field | Description | Range |
|---|---|---|
| StoredPlasmaAmmo | How much inactive ammo is left | 0 - 100 |
| MaxPlasmaAmmo | Maximum amount of inactive ammo that can be stored | 0 - 100 |
Barrel
| YOLOL field | description | range |
|---|---|---|
| MountedWeaponFire | "Trigger pull". Often renamed to shoot or fire | 0 - 1 |
| StoredActivePlasmaAmmo | "Is the gun loaded?" Amount of ammo the weapon has in its barrel | 0 - 1 |
| MaxActivePlasmaAmmo | Maximum amount of ammo that fits in the barrel | 0 - 1 |
Body
| YOLOL field | Description | Range |
|---|---|---|
| StoredHeat | How much heat is currently in the system | 0 - 1000 |
| MaxHeat | Maximum amount of heat that can be in the system | 0 - 1000 |
| StoredLocalPower | How much LocalPower is currently in the system | 0 - 1000 |
| MaxLocalPower | Maximum amount of LocalPower that can be in the system | 0 - 1000 |